room13
 This topic has been pinned, so it's probably important
DTownTony  [developer] May 17, 2015 @ 7:59pm
Gameplay suggestions
If you have any suggestion for ways to improve, tweak, or expand on the gameplay this is the place to post them.
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Showing 1-15 of 84 comments
Oparer May 19, 2015 @ 3:08am 
I said a few suggestions in this video (My second episode) If you haven't seen it :) https://www.youtube.com/watch?v=vHpz2lbTLt4
DTownTony  [developer] May 19, 2015 @ 2:04pm 
WALL JUMPING!!!!! :) Great video and thanks for the feedback and suggestions! quick tip, when you need to get to ammo surrounded by zombies use the shoulder charge to knock them back.
Oparer May 21, 2015 @ 1:03am 
Originally posted by DTownTony:
WALL JUMPING!!!!! :) Great video and thanks for the feedback and suggestions! quick tip, when you need to get to ammo surrounded by zombies use the shoulder charge to knock them back.

YES! I just started to learn to use shoulder charge. For me I'm just learning each little tip and trick as I play, once I get used to one thing, I start to use the other :D Thanks for the tips!
EDGE_ELITE Jun 14, 2015 @ 6:24am 
Brilliant work DTownTony, a solid CTF/MMF game! All I can say for a suggestion is; I'd personally like to see a 1440x900 resolution option if possible. :D
VJ1224 Jun 19, 2015 @ 4:10am 
An endless mode? I don't know if the arcade mode is endless but if it isn't it would be great to see one possibly in one room only. And a choice of rooms to play for endless mode.
VJ1224 Jun 20, 2015 @ 1:29am 
air dash. when i try to dash in the air it goes downwards and then forward. maybe we could go forward in the air. or maybe a stomp. going down and damaging zombies in a small radius
VJ1224 Jun 20, 2015 @ 4:04am 
also pls increase tge time to search between rounds, one cannot look for supplies and progress to the next room. pls give enough time to go that
Oparer Jun 20, 2015 @ 5:21am 
Originally posted by VJ@gamester:OG:
also pls increase tge time to search between rounds, one cannot look for supplies and progress to the next room. pls give enough time to go that

While I like the idea and think there are big benefits to it, I like the fact that there isn't enough time, because it makes you value choices a lot more, are you going to scanvenge for weapons and wait out another round in this room, or move on. Personally, from the amount of time I've played it I like the time between rounds, it just adds that bit of tatical thinking rather than, run, gun, upgrade, repeat.
DTownTony  [developer] Jun 20, 2015 @ 5:42pm 
Building on that, the idea is that you don't have to time to search all of them. I want to create a bit of that hectic last second choice feeling between rounds.
Oparer Jun 21, 2015 @ 12:18am 
Originally posted by DTownTony:
Building on that, the idea is that you don't have to time to search all of them. I want to create a bit of that hectic last second choice feeling between rounds.

I reckon it's there :) I personally enjoy it
Shaxx Jun 27, 2015 @ 3:22am 
So, is there any particular reason why you can't rebind certain controls in the option menu with a pad? It's... Kinda ruining my experience unfortunately. I can't count how many times i have gotten killed trying to jump up a stair and instantly climb it, only to not do it because... Uh, Joystick instead of D-pad. And i kinda don't want to turn to xpadder just to get the game working the way i want too.
DTownTony  [developer] Jun 27, 2015 @ 6:36am 
Which controls did you want to switch up (sounds like you want DPad movement instead of left stick)? And are you using a standard PC gamepad or Xbox style controller?
BbNaB Jun 28, 2015 @ 7:29am 
Originally posted by DTownTony:
Which controls did you want to switch up (sounds like you want DPad movement instead of left stick)? And are you using a standard PC gamepad or Xbox style controller?
I am using an Xbox style controller and having the same issues as the previous post. Game is pretty fun but left stick snapback tends to make me face the wrong direction and climbing precision is getting annoying.
Shaxx Jun 28, 2015 @ 3:02pm 
Well, Having the option to be able to switch up your movement keys to whatever you choose is always nice. I am however (As you correctly guessed) referring to using D-pad instead of left stick. I am using a Ps3 controller converted to a Xbox controller via DS3 tools. I wonder, is there any specific reason why any of the keys are locked down? I am geniuinly interested in this as it seems to happen in several games. It's always been a minor pet peeve of mine when keys are locked down for no discernible reason in games.

Other than that, the game is fun. It's just that it's the minor things that's rubbing me the wrong way.
Last edited by Shaxx; Jun 28, 2015 @ 3:05pm
DTownTony  [developer] Jun 29, 2015 @ 9:56am 
I had some issues making the Xbox controller as customizable but making the controls swappable to the Dpad isn't an issue. Initially you were going to carry multiple weapons and the dpad was going to be quicklinks to switch to them, but thats not needed anymore so I will be glad to allow for DPad movement. I have an update coming in the next day so it wont make it onto that one, but I'll get it in the next one. I appreciate the feedback and suggestions!
Last edited by DTownTony; Jun 29, 2015 @ 9:57am
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