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And take away "unbreakable" from alch curse, like you're done with "transmutator" pleeease)
Yeah it's too brutal righ now... making it a decease would definitely be a plus.
Another thing that could be made to balance it out a bit would be to make so whenever you use something whilst aflicted by it, that item in particualr gets "identified" so to speak and therefore no longer under the influence of the curse.
So for example you get the damn duck curse and find a potion, you corageously use said potion and luckly it turns out to be a health one, now for the rest of the run whenever a health potion drops it will show up correctly while other things continue to be affected by the curse.
That said I think that having it be a decease woul be better.