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回報翻譯問題
Take Metal Slug for example. 20 credits is nowhere near enough for the whole game.
Unlimited continues might be very lame (i think so) but don't forget though that Double Dragon 3 has this "To buy upgrades/extra lives/power ups you need to insert coins".
You have 3 coins in the beginning, you can spend and afterwards all the Shops in the game become useless because of this flaw.
This also makes the game a bit more unfair towards the player since it was designed with the thought in mind that people spend more money to get upgrades to be able to beat the later levels.
I would be fine if they added a "god mode" cheat code. Cheats can be fun, in their own way. But there are reasons why games with cheats don't have them activated at all times.
And yes, 20 credits is enough for Metal Slug.
That's true, Double Dragon 3 would probably have to be handled a bit differently. My suggestion would be to add coins either every few thousand points or when beating levels, but this game is a special case.
The current number of credits seem very fair to me. It's very beatable with that amount.
Those who do, do.
These games were never meant to be played with infinite credits/lives. If they were, their own ports back in the day would have featured such options, and they didn't. Sure, technically you COULD put in infinite amount of coins in an arcade machine, but you were not expected to do so. It would be crazy to assume players would put in a huge amount of coins for a single session.
If you change the name of the thread to "cheat codes", I'll get off your back. But otherwise, I'll keep protesting when kids like you demand devs ruin perfectly fine games just because you learned the word "freeplay" when buttonmashing through the game on MAME.
Why not just demand they disable player damage completely? Those who want challenge could surely just turn off the game when they feel they've been hit enough times. I'm sure it wouldn't hurt the game at all.
Do you write to Nintendo as well, demanding they give you unlimited lives in Super Mario Bros.?
Besides, there are plenty of people in this hub asking for the same thing.
What if achievements are locked during Free Play mode? Will that please you, Mr.Picky?
I'ev already said, if they make it a cheat code, I won't protest.
Adding said option has no downsides whatsoever. If people want the challenge, they can still play the normal mode to their hearts content. Those who just want to have fun without worrying can simply enable the option.