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HOGs are heavily stripped down Point-and-Click adventures. The core gameplay is inventory puzzles. Concentrate on the screen to find somewhat hidden objects, then use those objects elsewhere.
Besides that many HOGs also add some variety with other puzzles embedded as minigames.
The problem is that a whole lot of HOGs also have a very kitschy art style and atrocious writing. In that matter, Morphopolis is outstanding in the HOG genre by having a very nice art style.
In my opinion Artifex Mundi makes some of the better games HOGs. The art style is usually the same, but passable., and the writing is at least somewhat decent. Also Artifex Mundi often sells bundles on HumbleBundle/Indiegala/BundleStars/..., like this current one: https://www.indiegala.com/artifex You might want to keep a look out.
I also quite liked both parts of The Clockwork Man: http://store.steampowered.com/sub/15352/
http://www.eyezmaze.com/
http://store.steampowered.com/app/335000/
And just to note - it doesn't necessarily need to be hidden object.
I'll leave "Alice is dead" as a recommendation myself. It's a fun HO, although it's not that deep in puzzles beyond the combination & clicking game.
The puzzles are, it seems, of a single variety: the simple combine and use click fest, but how nicely done. It is very sucessul in applying its puzzles to the story, itself the main draw of the game, thanks to the great writing, which also gives the dialogue and characters that spark that makes fictional worlds stand on their own.
It strays a bit from my original post, since it's drawn aren't the puzzles themselves, but after playing it, I had to give a recommendation.