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If you give a patient 1 Red dosage and it does nothing than you can plug the 1 red with the 8 possible 0 locations on both sides of the wheel. Either 1 red dose belongs in the 0 range on either the left or right sides of the wheel. If you give the patient 2 red dose and they get sicker than it means the you know 1 red is 0 and 2 red is -1 so the dosages belong on the right side of the wheel. The machine basically tells you the odds of what medicine it can be based on your treatments.
In the example I gave you can narrow down it can't be yellow medicine after the first red dose and after the second red dose you can tell it can only be blue medicine
Lately with the latest update it seems to be a bit wonky and you need to use other mechanics to figure out the dosage because I just used the wheel and it didn't seem to work in telling me what the patient needs
2: the humour circle is usually best handled as a rough guide, you don't need to give someone one perfect dose when two good doses will cure them all the same.
3: the 4-6 is telling you what the perfect dose is, the closer the the perfect dose the higher the bonus you get, only the perfect dose gives +3.
4: they do if you have light.
5: that's as much as i understand it yes, when it faces you it means you have failed to stop one or more insanity effects, getting more extreme each time.
6: patients have an "ideal dose" the closer you are to that dose the more healing it gives, it doesn't recalculate its a set dose for each patient.
Bottle nearest you: these are like "mini doses" if you use them they tell you if something matches that type or not between Vital/Digestive and Low/High, if you use one and its bad that means the other category is the ideal dose, it should be your last resort to use these honestly.
Pro Tip: just figure out their symptom as quickly as possible and inject them with 1 dose of the correct humour, you'll typically be able to heal people with two injections this way, if it only gives +1 then use the humour wheel to figure out a better dose.
Yes, our current tutorials and onboarding could be much more clear. Our initial philosophy was not to do much of a handholding, and let the player discover things themselves - but I do believe that we executed that very poorly. We will try to make it as clear as we can, and push some new updates soon.
The player above has answered everything pretty clearly, so I'm not going to repeat. Kudos to them and everyone else who got our game even with our bad explanations.
If the best dose is 4 and 1 dose gives me +1. I would rather give 1 dose multiple times.
O i meant to say "you can use the humour wheel" as opposed to sounding like you have to, but for some patients they have limited doses but yea I do the same, if they can take the smaller doses I'll give it to them and burn the extra time in order to save medicine.
Btw, after S/L i give him 2 doses of black bile: +0; 2 doses of phlegm: dead. is it also a bug?