Sunrider: Mask of Arcadius

Sunrider: Mask of Arcadius

Akkarin Sep 11, 2014 @ 12:33pm
can't get past that escort mission
I am a idiot who sucks at round based strategy and i just get overwhelmed by the enemy ships. What to do? Edit: I play on easy
Last edited by Akkarin; Sep 11, 2014 @ 12:34pm
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Anelace Sep 11, 2014 @ 1:34pm 
This worked well for me; it's on hard difficulty so you won't need to play as optimally as he does.
Originally posted by Elvis Strunk:
For one thing, the video at https://www.youtube.com/watch?v=Lkmgp_b8y7s&index=5&list=PLjJPGRHVqhE8oims3CLKA36VQ9Hqmv-JZ might help. It shows someone beating the entire battle without saving even once. On Hard Mode. Studying this, and trying diffcerent things yourself, should allow you to win, or at least get closer to doing so. I believe there are also a couple topics on this page that deal with this battle. If this isn't enough help, I could track them down for you.

Keep in mind that enemies will favor attacking your ships that damaged them that turn. Thus, you can draw fire away from the transport with the Sunrider, using repair drones and Chigara's repair to make it a pretty effective tank.

You should be moving the Agamemnon forward 2 spaces every turn. If you keep up the pressure with your units, it should be able to get through unmolested.
anarky_ak Sep 11, 2014 @ 1:40pm 
I had to drop it to Easy myself on this mission. I still needed to get the enemy ships to line up and moved in close enuff to use the Vanguard Cannon. It's range is short, it takes a lot of command points, and it fires in a strait line in front for the Sunrider, but If you can get three of them to line up and fire it will pass through all targets and do enuff damage to one shot them all in the row. If you can, try to use it to get three or more and It will help even the odds.
Hope that helps a little, and sorry for any of my bad spelling.
Akkarin Sep 12, 2014 @ 5:04am 
Originally posted by Klemens von Metternich:
This worked well for me; it's on hard difficulty so you won't need to play as optimally as he does.
Originally posted by Elvis Strunk:
For one thing, the video at https://www.youtube.com/watch?v=Lkmgp_b8y7s&index=5&list=PLjJPGRHVqhE8oims3CLKA36VQ9Hqmv-JZ might help. It shows someone beating the entire battle without saving even once. On Hard Mode. Studying this, and trying diffcerent things yourself, should allow you to win, or at least get closer to doing so. I believe there are also a couple topics on this page that deal with this battle. If this isn't enough help, I could track them down for you.

Keep in mind that enemies will favor attacking your ships that damaged them that turn. Thus, you can draw fire away from the transport with the Sunrider, using repair drones and Chigara's repair to make it a pretty effective tank.

You should be moving the Agamemnon forward 2 spaces every turn. If you keep up the pressure with your units, it should be able to get through
unmolested.

I dont even have missiles to destroy the first 2 big ships :/
Videogamer25 Sep 13, 2014 @ 12:15am 
You actually don't need missles to get through this - I completed it on normal after a few tries and didn't use the one I had stored on my successful run. The main things to do are:

1. Move the transport two spaces every turn (or at least most) - I went either right or right-down and focused on keeping a gap open.
2. Keep your units arranged so that shields and flak minimize damage to the transport since even though it can't attack, some enemies will still target it regardless.
3. Don't get too hung up on defeating enemies - they are infinite and your goal isn't to destroy them anyways - just take out enough to clear a path to the right side of the map and as many as you can after moving.
4. This is actually just general advice for the game - save after every turn (or even better - before your first move and after your last of each turn). That gives you something to go back to in case you make a bad move or the enemy gets particularly lucky with shots that don't have a very high chance of hitting.
MagicianForHire Sep 16, 2014 @ 4:50am 
Just finished this escort on Hard, and dam I was able to follow the video exactly until I realized he could kinetic blast twice. Luckily for me, I poured my funds into missile damage so I had an extra missile to blow an enemy up.
Should I bother to attack the mercenary though? I shot her right after she showed up and that took me a turn...
Anelace Sep 21, 2014 @ 2:35pm 
Icari will mess you up if she gets too close, especially at higher difficulties. Consider waiting a turn or two after she shows up to let her get in range. Any attacks she makes at high range will probably miss, or she will waste a turn getting in close.

Meanwhile, you can attack the PACT ships and then be able to deal with Icari more effectively once she's closer--you likely won't have to use your whole fleet to deal with her then. (A single melee attack from Asaga under Full Forward should take her out in one shot, maybe not on hard.)
Graph Sep 21, 2014 @ 3:36pm 
Consider that the Phoenix can move a maximum of 6 spaces before doing a Melee attack in 1 turn; position accordingly. You might even be able to block it using the Sunrider and Escort! Just remember that you can only prevent enemy units from occupying certain spaces, not prevent them from passing through you.
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Date Posted: Sep 11, 2014 @ 12:33pm
Posts: 8