Farming Simulator 15

Farming Simulator 15

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Badger Nov 14, 2014 @ 11:56am
Crop Colour Code
Evening All

As I'm colour blind, I find it difficult to differentiate between the last three colour on the crop ripeness scale. As yet I've not learned to tell by looking straight at the crop itself. I can see it's "about" ready.. but pretty sure the scale is saying "not yet Badger, not yet."

Is there an adjustment I can make that will prompt me some other way? Or a mod that will tell me like an egg timer or something like that?

Thanks all
Badger
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Showing 1-12 of 12 comments
TheLostPenguin Nov 14, 2014 @ 12:15pm 
I don't think you can change anything ingame, there probably (hopefully) is a mod though as the colour scheme used on the maps is pretty terrible in general, not only is the entire map green showing you can harvest (for all the grass verges etc) whih can make your fields disapear into the 'background' when ready, but for 7 diferent crops they chose to have 4 of them use similiar colors. Whilst they might be somewhat 'right' for the crop they represent, from a usability standpoint it's pretty poor.
Badger Nov 14, 2014 @ 12:19pm 
I've just posted on the Giants support forum, asking if in a future update they might consider including a simple number system within their coloured boxes.

Of course this doesn't help me right now, so I'm rather hoping someone clever here will be able to pull a Rabbit out of a hat for me. :)

Badger
Last edited by Badger; Nov 14, 2014 @ 12:20pm
Maiteria Nov 14, 2014 @ 12:21pm 
Can you sell the difference between the blue states, and the green states?
As soon as the crops turn green (first stage green) they're ready to harvest, and won't yield more if you let them get darker green (that's just a scale showing when they're gonna wither)
Badger Nov 14, 2014 @ 12:22pm 
Ahhh... That I can do. :) Thanks Maiteria, I feel a bit silly now. Right I'm off to harvest.

Badger
Maiteria Nov 14, 2014 @ 12:25pm 
:-D

For 2013, there was a "Field Status" mod, I hope that gets fixed and converted to 15 soon, dying to have that, so I don't have to open the information screen to check growth states :-)
TheLostPenguin Nov 14, 2014 @ 12:29pm 
Originally posted by Maiteria:
:-D

For 2013, there was a "Field Status" mod, I hope that gets fixed and converted to 15 soon, dying to have that, so I don't have to open the information screen to check growth states :-)
Opening the screen would be fine, if they just gave us proper shortcuts for it. Why F2-F7 do not open tabs in the info is beyond me, it was pretty much the first thing I tried to do after seeing the screen, it's extra annoying as pretty much the only 2 tabs I ever use are 2 and 4.
wolfe Nov 14, 2014 @ 12:38pm 
Originally posted by Maiteria:
Can you sell the difference between the blue states, and the green states?
As soon as the crops turn green (first stage green) they're ready to harvest, and won't yield more if you let them get darker green (that's just a scale showing when they're gonna wither)

Unless its grass your after, then you have to wait for it to reach the 'wither' stage, dark green
TheLostPenguin Jun 14, 2015 @ 2:21am 
I don't think the game is even being worked on any more by the devs since the last update was so long ago, before it started crashing 100% of the time for me I had just got used to having to both constantly switch back and forth to double check between screens which colour was what, and work with the generally ugly as hell and awkward ui.
I recall quite a few people also having the same issue as you in telling apart the ground textures, at night in particular I found it could get tricky, and I had to take the significant fps drop to work with both front+rear lights on to make sure I wasn't missing huge spots.
The only possible solution would be seaching around to see if anyone has made a mod that changes the colours or ground textures, last I looked there wasn't, but that was quite some time ago as the game hasn't run since at least the very start of the year. If nothing else you can at least get around the issue with seeing ground textures by using an ai worker to do that job for you, they'll miss small bits but for the most part are actually quite usefull/intelligent.
Nina Jun 14, 2015 @ 6:07am 
Originally posted by TheLostPenguin:
I don't think the game is even being worked on any more by the devs since the last update was so long ago, before it started crashing 100% of the time for me I had just got used to having to both constantly switch back and forth to double check between screens which colour was what, and work with the generally ugly as hell and awkward ui.
I recall quite a few people also having the same issue as you in telling apart the ground textures, at night in particular I found it could get tricky, and I had to take the significant fps drop to work with both front+rear lights on to make sure I wasn't missing huge spots.
The only possible solution would be seaching around to see if anyone has made a mod that changes the colours or ground textures, last I looked there wasn't, but that was quite some time ago as the game hasn't run since at least the very start of the year. If nothing else you can at least get around the issue with seeing ground textures by using an ai worker to do that job for you, they'll miss small bits but for the most part are actually quite usefull/intelligent.
last update was yesterday or the day before. and the 1.3 beta is still available too
TwinShadow Jun 14, 2015 @ 12:14pm 
I posted the change log that I just bumped to the first page a few minutes prior. Nothing for color blind people though.. At least from what I read.
CLFXtreme Jun 14, 2015 @ 7:13pm 
Originally posted by ukubab:
Originally posted by TwinShadow:
I posted the change log that I just bumped to the first page a few minutes prior. Nothing for color blind people though.. At least from what I read.

Thank you \m/

perhaps this mod will work, from what i understand it'll make the textures after sowing, ploughing etc etc a little clearer to spot the difference.

http://mods2015.com/ground-textures-hard-wet-v-2-0/

edit: changed link for v2.0 of mod.

hope it helps.
Last edited by CLFXtreme; Jun 14, 2015 @ 7:14pm
CLFXtreme Jun 15, 2015 @ 11:06am 
Originally posted by ukubab:
Originally posted by CLFXtreme:

perhaps this mod will work, from what i understand it'll make the textures after sowing, ploughing etc etc a little clearer to spot the difference.

http://mods2015.com/ground-textures-hard-wet-v-2-0/

edit: changed link for v2.0 of mod.

hope it helps.

Thank you very much!!, very kind of you :D

with pleasure :)
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Date Posted: Nov 14, 2014 @ 11:56am
Posts: 12