Farming Simulator 15

Farming Simulator 15

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Pronautica May 6, 2015 @ 8:23pm
Help with Animation map trigger
Title says it all, but I have no clue how to make this mod work. I want to play the two rivers map, but I don;t know how to instal this to work with it.
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Showing 1-15 of 15 comments
Jesse May 6, 2015 @ 8:56pm 
just place it in "mods" folder, and maybe restart your computer.
Pronautica May 6, 2015 @ 8:59pm 
I did, but yet, it does not work. Do I have to un-zip it?
Zooxss May 6, 2015 @ 10:02pm 
1. Open Up Google Chrome, Copy and Paste this adress to download it

http://mods2015.com/animation-map-door-trigger-v-1-0-2/

2. When done downloading Save it here

D:\Users\Documents\My Games\FarmingSimulator2015\mods

3. Start the game and play
Last edited by Zooxss; May 6, 2015 @ 10:02pm
Pronautica May 7, 2015 @ 2:50pm 
Originally posted by zooxss:
1. Open Up Google Chrome, Copy and Paste this adress to download it

http://mods2015.com/animation-map-door-trigger-v-1-0-2/

2. When done downloading Save it here

D:\Users\Documents\My Games\FarmingSimulator2015\mods

3. Start the game and play

I have done this, but still nothing happens. :(

EZP May 7, 2015 @ 3:41pm 
When you approach a gate or door, watch for the prompt and pess letter O (usually) on your keyboard. You may have to get out of your vehicle on any maps that feature manual gates and doors.
BillyR Jan 3, 2016 @ 8:21am 
I have the same issue. I have placed the mod in the correct folder and it still will not work. I have downloaded several really nice maps but most of the equipment is locked in the sheds. This is the only mod I have had any problems with. I have tried re-installing it and also tried several different versions of it and it still will not work. It does not even show up in the mods list in game....wtf?
Randy Jan 3, 2016 @ 8:23am 
Originally posted by BillyR:
I have the same issue. I have placed the mod in the correct folder and it still will not work. I have downloaded several really nice maps but most of the equipment is locked in the sheds. This is the only mod I have had any problems with. I have tried re-installing it and also tried several different versions of it and it still will not work. It does not even show up in the mods list in game....wtf?
then post your log.. then we can see whats wrong..
BillyR Jan 3, 2016 @ 8:27am 
Originally posted by Misophonia:
Originally posted by BillyR:
I have the same issue. I have placed the mod in the correct folder and it still will not work. I have downloaded several really nice maps but most of the equipment is locked in the sheds. This is the only mod I have had any problems with. I have tried re-installing it and also tried several different versions of it and it still will not work. It does not even show up in the mods list in game....wtf?
then post your log.. then we can see whats wrong..

Sry, but I have no idea what log to post, I'm not having any issues with my rig....The simulator is not indicating any errors either. I did find a log in the main folder.

GIANTS Engine Runtime 6.0.2 64bit (Build Date: Oct 12 2015)
Copyright (c) 2008-2015, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2015, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2015
Main System
CPU: AMD FX(tm)-6100 Six-Core Processor
Memory: 8174 MB
OS: Windows NT 6.1 64-bit
Physics System
Version: 5.9.4
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick disabled
Force Feedback disabled
Sound System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Max. sources: 256
Render System
Driver: OpenGL
Card Vendor: NVIDIA Corporation
Renderer: GeForce GTX 750 Ti/PCIe/SSE2
Version: 4.5.0 NVIDIA 353.06
Shader Version: 4.50 NVIDIA
max_texture_layers: 16
OpenGL initialization successful
Hardware Profile
Level: High (auto)
View Distance Factor: 1.100000
Shadow Quality: 1.000000
Skip Mipmaps: 0
LOD Distance Factor: 1.100000
Terrain LOD Distance Factor: 1.500000
Foliage View Distance Factor: 1.400000
Volume Mesh Tessellation Factor: 0.850000
Tyre Tracks Segments Factor: 2.000000
Farming Simulator 15 INT
Version: 1.4.1.0 1.4.1RC2
Available Languages: en de fr es it pl cz hu nl ru jp pt cs ct br tr ro kr
Language: en
Game vehicle types loaded
Mod directory: C:/Users/User/Documents/my games/FarmingSimulator2015/mods/
Load mod: FS15_newHollandLoaderPack
Error: Invalid mod name 'animation-map-trigger-mod'! Characters allowed: (_, A-Z, a-z, 0-9). The first character must not be a digit
Load mod: Different_Trigger_Settings
Error: Failed to open xml file 'C:/Users/User/Documents/my games/FarmingSimulator2015/mods//Different_Trigger_Settings/modDesc.xml'.
Error: Missing descVersion attribute in mod Different_Trigger_Settings
Load mod: GamstingV3byStefan_LS_ModLandNet
Load mod: Huds
Error: Failed to open xml file 'C:/Users/User/Documents/my games/FarmingSimulator2015/mods//Huds/modDesc.xml'.
Error: Missing descVersion attribute in mod Huds
Load mod: theAlps15_ModLandNet_2
Error: Invalid mod name 'TML LP Forstmap_ModLandNet'! Characters allowed: (_, A-Z, a-z, 0-9). The first character must not be a digit
Map: Zugschranke geladen
*** ChoppedStraw fruittypes registered!
Script WaterMod v3.2.4 by Marhu loaded! Support on http://marhu.net
register fruit type: Klee_clover
register fruit type: Luzerne_alfalfa
Script SchweineZucht v5.0.0-107 by Marhu loaded! Support on http://marhu.net
dataS/cameraPath01.i3d (0.17 ms)

There are clearly some errors in this log file but I'm not a programmer....
Last edited by BillyR; Jan 3, 2016 @ 8:34am
Randy Jan 3, 2016 @ 8:32am 
in the folder with your savegames and mod folder, theres a file called log.txt. if you open it it will show you info about the last time the game was started.. see if you can get any hints to why the mod isnt working or paste it on pastebin.com and link it here so we can look..
BillyR Jan 3, 2016 @ 8:36am 
Originally posted by Misophonia:
in the folder with your savegames and mod folder, theres a file called log.txt. if you open it it will show you info about the last time the game was started.. see if you can get any hints to why the mod isnt working or paste it on pastebin.com and link it here so we can look..

Looks like an isssue with the file names on some of this. I did not change any names on the zip files, all I did was copy paste then as instructed.

I'm going to dump the mods folder and start all over.
Last edited by BillyR; Jan 3, 2016 @ 8:37am
Randy Jan 3, 2016 @ 8:38am 
Originally posted by BillyR:
Error: Invalid mod name 'animation-map-trigger-mod'! Characters allowed: (_, A-Z, a-z, 0-9). The first character must not be a digit

- as the log says, change the - to _..


Load mod: Different_Trigger_Settings
Error: Failed to open xml file 'C:/Users/User/Documents/my games/FarmingSimulator2015/mods//Different_Trigger_Settings/modDesc.xml'.
Error: Missing descVersion attribute in mod Different_Trigger_Settings

- this is most likely not even a mod..


Load mod: Huds
Error: Failed to open xml file 'C:/Users/User/Documents/my games/FarmingSimulator2015/mods//Huds/modDesc.xml'.
Error: Missing descVersion attribute in mod Huds

- again, a file most likely holding several huds for modding..


Error: Invalid mod name 'TML LP Forstmap_ModLandNet'! Characters allowed: (_, A-Z, a-z, 0-9). The first character must not be a digit

- and no spaces allowed in mod names.. use _ as space
Randy Jan 3, 2016 @ 8:40am 
Originally posted by BillyR:
Originally posted by Misophonia:
in the folder with your savegames and mod folder, theres a file called log.txt. if you open it it will show you info about the last time the game was started.. see if you can get any hints to why the mod isnt working or paste it on pastebin.com and link it here so we can look..

Looks like an isssue with the file names on some of this. I did not change any names on the zip files, all I did was copy paste then as instructed.

I'm going to dump the mods folder and start all over.

yeah, when you download mods, just open them and see if whats inside that zip is files or other zips.. if other zips, then you need to extract these zips as the game cant read zipped zip files :)
BillyR Jan 3, 2016 @ 8:45am 
Originally posted by Misophonia:
Originally posted by BillyR:

Looks like an isssue with the file names on some of this. I did not change any names on the zip files, all I did was copy paste then as instructed.

I'm going to dump the mods folder and start all over.

yeah, when you download mods, just open them and see if whats inside that zip is files or other zips.. if other zips, then you need to extract these zips as the game cant read zipped zip files :)

Thanks so much for your help. Looks a lot simpler than I thought. The log file was obviously essential.
Randy Jan 3, 2016 @ 8:55am 
yeah the log is very usefull as its the only way you can see whats wrong..
and use this link to get the correct animationmaptrigger mod
http://vertexdezign.net/downloads/4
BillyR Jan 3, 2016 @ 10:06am 
Originally posted by Misophonia:
yeah the log is very usefull as its the only way you can see whats wrong..
and use this link to get the correct animationmaptrigger mod
http://vertexdezign.net/downloads/4

Installed and it worlks great! Thanks!
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Date Posted: May 6, 2015 @ 8:23pm
Posts: 15