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http://mods2015.com/animation-map-door-trigger-v-1-0-2/
2. When done downloading Save it here
D:\Users\Documents\My Games\FarmingSimulator2015\mods
3. Start the game and play
I have done this, but still nothing happens. :(
Sry, but I have no idea what log to post, I'm not having any issues with my rig....The simulator is not indicating any errors either. I did find a log in the main folder.
GIANTS Engine Runtime 6.0.2 64bit (Build Date: Oct 12 2015)
Copyright (c) 2008-2015, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2015, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2015
Main System
CPU: AMD FX(tm)-6100 Six-Core Processor
Memory: 8174 MB
OS: Windows NT 6.1 64-bit
Physics System
Version: 5.9.4
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick disabled
Force Feedback disabled
Sound System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Max. sources: 256
Render System
Driver: OpenGL
Card Vendor: NVIDIA Corporation
Renderer: GeForce GTX 750 Ti/PCIe/SSE2
Version: 4.5.0 NVIDIA 353.06
Shader Version: 4.50 NVIDIA
max_texture_layers: 16
OpenGL initialization successful
Hardware Profile
Level: High (auto)
View Distance Factor: 1.100000
Shadow Quality: 1.000000
Skip Mipmaps: 0
LOD Distance Factor: 1.100000
Terrain LOD Distance Factor: 1.500000
Foliage View Distance Factor: 1.400000
Volume Mesh Tessellation Factor: 0.850000
Tyre Tracks Segments Factor: 2.000000
Farming Simulator 15 INT
Version: 1.4.1.0 1.4.1RC2
Available Languages: en de fr es it pl cz hu nl ru jp pt cs ct br tr ro kr
Language: en
Game vehicle types loaded
Mod directory: C:/Users/User/Documents/my games/FarmingSimulator2015/mods/
Load mod: FS15_newHollandLoaderPack
Error: Invalid mod name 'animation-map-trigger-mod'! Characters allowed: (_, A-Z, a-z, 0-9). The first character must not be a digit
Load mod: Different_Trigger_Settings
Error: Failed to open xml file 'C:/Users/User/Documents/my games/FarmingSimulator2015/mods//Different_Trigger_Settings/modDesc.xml'.
Error: Missing descVersion attribute in mod Different_Trigger_Settings
Load mod: GamstingV3byStefan_LS_ModLandNet
Load mod: Huds
Error: Failed to open xml file 'C:/Users/User/Documents/my games/FarmingSimulator2015/mods//Huds/modDesc.xml'.
Error: Missing descVersion attribute in mod Huds
Load mod: theAlps15_ModLandNet_2
Error: Invalid mod name 'TML LP Forstmap_ModLandNet'! Characters allowed: (_, A-Z, a-z, 0-9). The first character must not be a digit
Map: Zugschranke geladen
*** ChoppedStraw fruittypes registered!
Script WaterMod v3.2.4 by Marhu loaded! Support on http://marhu.net
register fruit type: Klee_clover
register fruit type: Luzerne_alfalfa
Script SchweineZucht v5.0.0-107 by Marhu loaded! Support on http://marhu.net
dataS/cameraPath01.i3d (0.17 ms)
There are clearly some errors in this log file but I'm not a programmer....
Looks like an isssue with the file names on some of this. I did not change any names on the zip files, all I did was copy paste then as instructed.
I'm going to dump the mods folder and start all over.
yeah, when you download mods, just open them and see if whats inside that zip is files or other zips.. if other zips, then you need to extract these zips as the game cant read zipped zip files :)
Thanks so much for your help. Looks a lot simpler than I thought. The log file was obviously essential.
and use this link to get the correct animationmaptrigger mod
http://vertexdezign.net/downloads/4
Installed and it worlks great! Thanks!