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Main menu / options / controls
The only thing that disappears on my screen is the top left "help" box and only when I press "F1". I didn't even know you could get rid of the rest of the info on the screen.
For screenshots, F12 to take one in game. Then in Steam, start a new topic, or add to an existing one and there is a menu across the top "all / discussions / SCREENSHOTS / etc". This will help you find and place your pic.
Farming Simulator 15 INT
Version: 1.2.0.0 1.2RC6
Available Languages: en de fr es it pl cz hu nl ru jp pt cs ct br tr ro kr
Language: en
Game vehicle types loaded
Mod directory: C:/Users/Trucker Man Steve/Documents/My Games/FarmingSimulator2015/mods/
Load mod: AnimalHUD
Load mod: FS15World_ConveyorPack
Load mod: FS15World_Kotte_Garant_LiquidTanker
Load mod: FS15World_krampeBBS900_multi
Load mod: FS15World_kroneBigL500payable
Warning: Only zip mods are supported in multiplayer. You need to zip the mod FS15World_kroneBigL500payable to use it in multiplayer.
Load mod: FS15World_Landkreis_Breisgau_LS15v1_9a
Load mod: FS15World_MischStation
Load mod: FS15World_Suedhemmern
Load mod: FS15World_Trailer_Ganado
Load mod: FS15World_TSL_ScaniaT164long
Load mod: FS15_newhollandT9565ST
Load mod: horsch_seeder_pack
Load mod: JohnDeere_420_Cultivator_Extended_15m
Load mod: JohnDeere_Pronto_AirSeeder12m
Load mod: Peterbilt_388
Load mod: showtime15v2
Load mod: TSL_Vieh_Trailer_LS15_withoutWSB_clean
Load mod: TSL_Vieh_Trailer_LS15_withoutWSB_dirt
Register vehicle type: FS15World_ConveyorPack.FConveyor
Register vehicle type: FS15World_ConveyorPack.TConveyor
Register vehicle type: FS15World_Kotte_Garant_LiquidTanker.garantSlurry
Register vehicle type: FS15World_kroneBigL500payable.kroneBigL500
Script FruitSiloBand v1.0.1 by Mannie313, TracMax loaded! Support on http://marhu.net
*** ChoppedStraw fruittypes registered!
Script WaterMod v3.1.5 by Marhu loaded! Support on http://marhu.net
Script SchweineZucht v3.2.7 by Marhu loaded! Support on http://marhu.net
Script SchweineZucht v3.2.7 by Marhu loaded! Support on http://marhu.net
doorTrigger loaded
Script WaterMod v3.1.5 by Marhu loaded! Support on http://marhu.net
register fill type: Sand
register fill type: Kies
register fill type: Erde
Load Script: FruitSiloBand = OK
Register vehicle type: FS15World_Trailer_Ganado.HW80Vieh
Register vehicle type: FS15World_TSL_ScaniaT164long.scaniat164
Register vehicle type: FS15_newhollandT9565ST.NHT9SMARTTRAX
Script loaded: showtime.lua (v2.0)
Register vehicle type: TSL_Vieh_Trailer_LS15_withoutWSB_clean.Viehtrailer
Register vehicle type: TSL_Vieh_Trailer_LS15_withoutWSB_dirt.Viehtrailer
data/sky/sky_day_night.i3d (47.64 ms)
data/sky/rain.i3d (0.87 ms)
data/sky/hail.i3d (0.56 ms)
data/sky/dust.i3d (52.83 ms)
Südhemmern: Register Fill type: pig, beef,
C:/Users/Trucker Man Steve/Documents/My Games/FarmingSimulator2015/mods//FS15World_Suedhemmern/map/map01.i3d (75687.48 ms)
Error: failed to load particle system data/vehicles/particleSystems/wheatParticleSystemLong.i3d
Error: index out of range
LUA call stack:
D:/Code/Giants/lsim2015/build/finalbin/dataS/scripts/Utils.lua(9) : printCallstack
D:/Code/Giants/lsim2015/build/finalbin/dataS/scripts/Utils.lua(58) : checkChildIndex
=C:/Users/Trucker Man Steve/Documents/My Games/FarmingSimulator2015/mods//FS15World_Suedhemmern/map/models/buildings/SchweineMast/SchweineZucht.lua(289) : indexToObject
=C:/Users/Trucker Man Steve/Documents/My Games/FarmingSimulator2015/mods//FS15World_Suedhemmern/map/models/buildings/SchweineMast/SchweineZucht.lua(39) : load
D:/Code/Giants/lsim2015/build/finalbin/dataS/scripts/main.lua(1824) : func
Index: 0|9
Error: failed to load particle system data/vehicles/particleSystems/wheatParticleSystemLong.i3d
Error: index out of range
LUA call stack:
D:/Code/Giants/lsim2015/build/finalbin/dataS/scripts/Utils.lua(9) : printCallstack
D:/Code/Giants/lsim2015/build/finalbin/dataS/scripts/Utils.lua(58) : checkChildIndex
=C:/Users/Trucker Man Steve/Documents/My Games/FarmingSimulator2015/mods//FS15World_Suedhemmern/map/models/buildings/SchweineMast/SchweineZucht.lua(289) : indexToObject
=C:/Users/Trucker Man Steve/Documents/My Games/FarmingSimulator2015/mods//FS15World_Suedhemmern/map/models/buildings/SchweineMast/SchweineZucht.lua(39) : load
D:/Code/Giants/lsim2015/build/finalbin/dataS/scripts/main.lua(1824) : func
Index: 0|9
Error: failed to load particle system data/vehicles/particleSystems/wheatParticleSystemLong.i3d
Error: index out of range
LUA call stack:
D:/Code/Giants/lsim2015/build/finalbin/dataS/scripts/Utils.lua(9) : printCallstack
D:/Code/Giants/lsim2015/build/finalbin/dataS/scripts/Utils.lua(58) : checkChildIndex
=C:/Users/Trucker Man Steve/Documents/My Games/FarmingSimulator2015/mods//FS15World_Suedhemmern/map/models/buildings/SchweineMast/SchweineZucht.lua(289) : indexToObject
=C:/Users/Trucker Man Steve/Documents/My Games/FarmingSimulator2015/mods//FS15World_Suedhemmern/map/models/buildings/SchweineMast/SchweineZucht.lua(39) : load
D:/Code/Giants/lsim2015/build/finalbin/dataS/scripts/main.lua(1824) : func
Index: 0|9
Script WoolPaletteCollector v2.2.1b by Marhu created id 357232! Support on http://marhu.net
data/vehicles/steerable/huerlimann/huerlimannH488.i3d (560.82 ms)
dataS2/character/player/player.i3d (1050.96 ms)
data/vehicles/trailers/brantner/brantnerE8041.i3d (163.00 ms)
data/vehicles/steerable/deutz/deutzAgroStar661.i3d (590.69 ms)
data/vehicles/tools/koeckerling/koeckerlingTrio300M.i3d (229.52 ms)
data/vehicles/particleAnimations/koeckerling/koeckerlingTrio300M.i3d (82.50 ms)
data/vehicles/tools/suer/suerSB1000.i3d (45.83 ms)
data/vehicles/steerable/sampoRosenlew/sampoRosenlewC6.i3d (761.26 ms)
data/vehicles/cutters/sampoRosenlew/sampoRosenlewC6.i3d (228.42 ms)
data/vehicles/tools/suer/suerSB700.i3d (14.32 ms)
data/vehicles/tools/poettinger/poettingerVitasem302A.i3d (513.02 ms)
data/vehicles/particleAnimations/poettinger/poettingerVitasem302A.i3d (25.16 ms)
data/vehicles/tools/kuhn/kuhnVariMaster153.i3d (275.42 ms)
data/vehicles/particleAnimations/kuhn/kuhnVariMaster153.i3d (14.84 ms)
Error: failed to load particle system data/vehicles/particleSystems/wheatParticleSystemLong.i3d
Error: index out of range
no idea what all that means
Eh, those are relating to the map. Not your problem. Still are you sure that the Showtime Mod and the Animal Hud are not conflicting somehow?
Open their respective modDesc's and look at the input bindings (probably) near the bottom of the file.