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You can edit posts with the pecil that appears when you hover in the upper right of your post.
Had you already updated the shaders and hand edited the files section of the i3d to reflect the new shaders? For example vehicleShaderDirt instead of dirtShader?
That is the most common cause of "objects not showing up".
Interesting. Often times while converting older files the editor will crash and throw the error to the scripting window. Token badly formed and the like can be fixed by going to the line specified in the error and correcting the formating.
Will that i3d load in FS2015?