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I've lost count the amount of time a tractor thats set up to unload a combine has driven off into a wall,trees or a hedge for no reason at all. The only thing you can really do is just keep an eye on it if you have the spare time. Glance can help with that
Dont get me wrong the guys that made it did some thing pretty awesome but its not the 'better than sliced bread' mod that people, especially around here, make it out to be. Still alot of work to be done. Hopefully the makers will address some of the issues in 17, an update may come out before then but time will tell on that one
I have not had a lot of luck with automatic myself. Seems like generally the tractor is to far away to see any combine when I do that.
I'll give this a shot. :)
The Courseplay authors did a great job but they've become busy with real life. I would suggest that anyone who uses the application to visit their website and drop a couple bucks in the tip jar or I suspect there will be fewer additions to it when FS17 comes out.
1) I now manually choose the combine every time. Since doing that I've not had issues with the tipper not responding to the call.
2) another thing that helped is putting the call based on fill level and not on distance. For some reason the distance thing seems to mess up the system.
Sometimes the tractor can not see the combine and vice versa and that can cause a problem if you have a large feild and or have hills that might block line of sight.
I have used course play a lot and generally do not have a problem. I have had some of the following problems.
Tractors run into combine. As some have said some tractors do not like CP. Also you can manually set the offset of the tractor to the combine and it may have to be tweeked. It should set automatically, a few times i have had to tweek it a bit
Sometimes the combine does not call the tractor. You can go into the combine and hit request driver manually and it will call the tractor.
Its good to place the start and stop point in the mid part of the field and on its longest side, so you get maximum viewing of field from points. I too place the points on the edge of the field and not on the field.
I hope the above helps