Graviteam Tactics: Mius-Front

Graviteam Tactics: Mius-Front

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MadMatz Dec 10, 2023 @ 1:20pm
Skirmish time
Do anyone know if it is possible set longer time in skirmish? Now there is just a fixed one on 27 min.
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Showing 1-11 of 11 comments
archibaldthe1 Dec 10, 2023 @ 2:54pm 
no, there is no way to adjust it
o-no Dec 12, 2023 @ 11:45am 
Originally posted by MadMatz:
Do anyone know if it is possible set longer time in skirmish? Now there is just a fixed one on 27 min.

I wondered this too.

Originally posted by archibaldthe1:
no, there is no way to adjust it

Thanks for your confirmation it's not possible.
MadMatz Dec 12, 2023 @ 1:05pm 
But sad :(
MadMatz Dec 12, 2023 @ 1:06pm 
If you start an XL size of skirmish more time is needed.
Bjorn Ginger Dec 14, 2023 @ 2:52am 
There is a thread on the game's official forum from where you can download user made scenarios. Those are longer and can be fun to use too.

Some of them are night battles but you can easily change them in the editor to be early morning instead. I prefer early morning from night battles as the battle area starts off quite dark and gets brighter the longer the fight goes on.
MadMatz Dec 16, 2023 @ 12:24am 
I just started playing Minus (50 hours). I downloaded a file named "all missions.zip". In it there were, among other things, 66 missions for Mius. I don't know who made them but they are all named in still with: 19mar03_2113_admin_ANG_SAR_6m_mius_3_4_8c.mispack and you find them under missions in the game. I'm just now researching what they actually are. There is no description or anything. Is it the type of user made that you are thinking of @Bjorn Ginger?
Dane Dec 16, 2023 @ 3:18am 
In the battle editor you can set up all types of skirmishes or battles with times ranging from 30 mins. 1hr, 2hr or 3hrs. The AI isn't bad and you can set objectives and missions for the AI.

The longer settings mean more time of inaction while the AI tries to recon then outflank you instead of going straight for the objectives.

I practically spend 90% of my time in the editor for this game because I can pretty much create any type of scenario I wish.
Last edited by Dane; Dec 16, 2023 @ 3:25am
Bjorn Ginger Dec 16, 2023 @ 3:31am 
Originally posted by MadMatz:
Is it the type of user made that you are thinking of @Bjorn Ginger?
Could be. The thread I was talking about is on https://graviteam.com/forum/index.php?topic=12242.0 and if the zip file you found is from there we're talking about the same thread and forum.
Zephyr Dec 16, 2023 @ 4:20am 
Originally posted by Bjorn Ginger:
Originally posted by MadMatz:
Is it the type of user made that you are thinking of @Bjorn Ginger?
Could be. The thread I was talking about is on https://graviteam.com/forum/index.php?topic=12242.0 and if the zip file you found is from there we're talking about the same thread and forum.
Just in case: It is also very easy to save any operational tactical battle as user mission. Very useful to test performance or try some alternative approaches.
MadMatz Dec 16, 2023 @ 5:20am 
Ok, i got to have a try👍🏼 Is it possible to save a skirmish setup and start it in the editor?
Zephyr Dec 16, 2023 @ 5:30am 
Originally posted by MadMatz:
Ok, i got to have a try👍🏼 Is it possible to save a skirmish setup and start it in the editor?
Probably not.

To save a battle as a mission you need to be in the operational phase with an active battle there and then press "Ctrl+S" in the vanilla configuration. Then a new window will pop up to save the battle+give it names. Skirmishes are much simpler and do not offer such options as far as I know.
Last edited by Zephyr; Dec 16, 2023 @ 5:36am
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Date Posted: Dec 10, 2023 @ 1:20pm
Posts: 11