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As @archibaldthe1 has pointed out, there seems to be no ranging process in an engagement. Probably the AIs obtains the range with a fixed accuracy? If this is the case, then first round hit is more likely in GT than reality while following shots are less accurate than reality (after obtaining a more accurate range). Since I always find the first round hit probability to be very close to the overall accuracy in GT.
1.) APFSDS (DM-33 type)
- APFSDS has a better post-penetration effect than HEAT because the KE-penetrator has a significantly higher mass than a HEAT jet.
- After penetration the KE-penetrator can break up in large fragments (about 1.000 C hot) because of the mechanical stress that is generated while working through thicker armor (when getting clear of the armor after penetration, the stress is released, breaking the penetrator up into fragments). Thinner armor will be penetrated "clean", the penetrator core will not break-up/disintegrate after penetration in such a case, because not enough stress was generated during penetration.
- The KE-penetrator will additionally generate secondary fragments from the armor (ca. 300 C hot).
- Important: The scatter cone of the fragments in case of an APFSDS penetration is wider than in the case of a HEAT penetration.
- Because of (a) the large amount of metal fragments flying around, (b) the high temperature increase and (c) the high pressure increase inside the targeted AFV, the probability of destruction of important parts inside the AFV and the probability of wounding the AFV crew is very high in case of an APFSDS.
2.) HEAT
- The HEAT jet has a lot less mass (the following molten inlay has more mass, but less energy).
- The generated secondary fragments from the armor have about 700 C, but the scatter cone is relatively narrow.
- The pressure increase inside the AFV after a HEAT hit is not high enough to kill the crew (below 8-10 bar)
- The heat/temperature increase after a HEAT hit is also not very high inside the targeted AFV (compared to an APFSDS penetration).
----
In general for both APFSDS and HEAT:
To ignite the ammunition inside an AFV it is necessary to hit the ammunition in the propellant section either directly or through fragments. Diesel tanks are normally not ignited by APFSDS or HEAT hits, ignited will only be leaking, evaporating air-diesel-mix.
Hitting with a high-velocity, sub-caliber APFSDS is much easier for several different reasons and "modern" multi-layered composite armor provides 3x more protection against HEAT than normal RHS (by splitting up the energy of the HEAT jet in the softer sub-layers) while not increasing protection against KE that significantly.
And APFSDS post-penetration effect is also better than HEAT, as seen in the tank gunner manual translated above.
Sights obviously "act" on all shells in the same way. And if you do not try to pull an owl on the globe, then it is obvious that 20 and 50% for HEAT and APDS for T62 are somewhat fictitious numbers.
I don't quite understand what you are talking about. Obviously for a moving target or shooter, the range changes all the time and the error associated with it also changes all the time, including upwards. The error in determining the range depends on a lot of factors, and for optical sights it also depends on the specific gunner.
It is also obvious that when shooting at point-blank range, the range error does not affect the probability of hitting. Ie the graph given with 20% or 50% (for the APDS projectile from the same document) is not correct. And if they are not the right shape, they give the wrong intersection point at a range of 1500 m.
Only at the beginning of the movement in the armor, and then the penetrator grinds down on the armor with the corresponding projectile underturn. Therefore, this is all true for breaking through thin armor.
https://photos.google.com/u/2/search/_tra_/photo/AF1QipPW-F k n-YAXTCc8UFOzE7autfVO8VoSV7xOYg_A (remove spaces)
Here is a typical trajectory of a 115 mm sub-caliber projectile, as you can see, not only is it grinds off along the way, it also turned almost 90 degrees to the side without breaking through the armor.
Moreover, Soviet APDS shells (which actually hit the Chieftains) have an unpleasant drawback in the form of strong tails, which slow down the projectile when it hits the armor.
So what about the difference in effects, except perhaps a higher temperature for fragments of the core of a sub-caliber projectile. But in fact, for the ignition of what is inside the tank, this difference is not critical, since the temperature of the "cold" cumulative jet is enough to set fire to anything that burns.
Then why is APDS given a 50% chance of 1st hit at 1500m? (in the same doc where for HEAT is given 20%)
https://steamcommunity.com/sharedfiles/filedetails/?id=2939301266
R T-62: 1st round 25m over; 2nd round 25m short.
L T-62: 1st round kill.
This is what we call "laser ranged". lol
25m of first round error on an entrenched tank at 2.2km?
Following tests: Moving T-62 vs Entrenched Chieftain.
2. 2200m; 1st hit. 2nd 5m short, 3rd 30m short.
3. 2100m: 1st 15m over.
4. 2200m: 1st kill.
5. 2100m: 1st hit.
6. 2300m: 1st 35m over.
7. 2100m: 1st 12m short.
8. 2100m: 1st 30m short.
9. 2200m: 1st 30m short.
10. 2200m: 1st 18m over. 2nd 23m over.
No that's not true. Even for an optical rangefinder (for example, the M60A1 tank), the accuracy of determining the range at a distance of 2 km is about 1%.
I beg you, please do not write nonsense on topics in which you do not understand or do not have knowledge.
Questions of defense technology. Issue #67. Collection of results of studying and testing a full-scale sample of the serial American tank M-60A1. Under the scientific guidance of Ph.D. Idlis V.S. and Ph.D. Potemkin E.K.
Page 27.
Now it's your turn to share sources (not retelling) about the worst accuracy of laser rangefinders :)
https://tankandafvnews.files.wordpress.com/2016/02/064.jpg
There is nothing about laser rangefinders. Let me remind you that you stated that an error of 5% is the level of the laser rangefinder.
"And that's why I'm curious why the T-62s in SABOW/GTMF always get a first round HEAT landed with no more than 100m of error on 2km. It's almost like they've got laser range finders."
Please cite the source from where you got it.
In the screenshots you provided, we see that the average range error is 8 and 9% (for magnification 7 and 3.5) times, respectively, for a conventional sight with a range scale on 2,5km. And in that article that you probably didn’t even look at, there is still 4.31% for 2km.
Do you want to say that a laser rangefinder allows to determine the range with an error of 5% only less 2 times better than the sight of the T-62 / T-55 tank and 15% WORSE than the regular sight with range scale of the Chieftain tank? And why then do we need a laser rangefinder at all, lol
But then I saw that 25m HEAT near miss at 2200m, an error of 1.3%, for a 7x/5x stadia rangefinder (T-62). (If we ignore gun dispersion for a moment.)
This is one set of data for broadside tank target. Another set for oblique tank target gives 20% error at 2520m.