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If its friendly square you have 80-100% that Damaged tanks will be recovered. If its hostile sector even damaged but abondoned vehicles will be counted as destroyed ones
Does it have to be a square that was friendly at the start of the battle, or is it enough if I captured it as result of the battle?
I'm not doing experiments either, just looking at the outcome of what happens when I play the game. I believe I've seen tanks lose all crew but still be repairable, and also tanks who lost only few crew end up as lost.
Wondering if it's just a game of chance - 20 pct. risk of getting lost? I'm someimes losing tanks inside my own territory, surrounded by healthy friendly units.
I've seen some tanks with only track/engine broken left lost, and some with both track & engine damaged being recovered. It could be an intended sim of historically accurate armored recovery process - to first fix the tracks and then tow it back to the repair shop.
To conclude, it's all "random". (XD) It feels bad sometimes to see knocked out tanks being immediately evacuated from the frontline. Guess my units can interfere with the enemy's recovery works.
I think that in the real war, they had specialised recovery vehicles that could tow a tank back to base even if the tracks were blown off. Lost tracks was probably the most common damage to tanks, since it can happen by itself or by explosions and even light AT weapons...
If the tracks are not put back on the wheels, you then have to tow the tank back on the wheels, which certainly means the wheels would be worn out, luckily enough if it ever reach the repair shop safely.
Thanks. So in order to capture an enemy tank, I need to damage it enough that it is "lost" and it has to be in my territory after the battle ends?
But if it's damaged too much (burnt out) then it cannot be captured, as it's completely ruined.
But yes, it must be on your territory (this increases the chance of capture). But the capture is just a mark in the statistics, i.e. there is no significant difference between destroyed and captured.
But captured tanks can be repaired and used by my units, so I want to capture as many as possible :)