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This type of ammunition is designed to penetrate armor as a solid armor-piercing, only contains a small chamber with an explosive and fuses of constant or variable delay.
I never get tank vs tank combat yet but in the first game I really find it's frustrating to use.
Most of my engagement is shooting Panzer
at range 200m or less, if more they won't do anything.
I learnt the hard way, using the terrain of Taranovka to ambush and encircle the German tanks, destroying one by one.
But still, grouping 2 T-34s at less than 100 metre to kill one Pz IV consumes lot of time.
Should be an easy kill at that range, I've lost Tigers to them at that distance.
Could be that the 76mm tanks also have a APCR shell that they will use at closer range which does less damage but can go through more armor.
I have a nit pick with tanks using speical shells like HEAT and APCR just becuase they can not because they should (regular shell would work better).
https://steamcommunity.com/sharedfiles/filedetails/?id=1565976725
1 Regular shell they shot didn't even get through fully but managed to do far more damage than the barrage of APCR.
(not to say APCR and HEAT are bad, they're just better for special situations).
In summer 1943 yes - A and B types, but early, only one type available.
APHE rounds are the best you're going to get aside from HEAT.
The behind armor effects of an APHE round are devastating, and the Pzgr.39 and BR-350 are both good enough at what they do.
Really, their only downside is their tendancy to shatter when hitting plates at oblique angles (problem with all solid AP projectiles, though less so with long rod penetrators, and even less with shaped charge jets).
Looks like this: https://imgur.com/a/KIub785
Even with that, the problem is mitigated with better ammo design.