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https://www.youtube.com/watch?v=jqVKjhgBJDs
As you can see, during deployment phase, no big problem selecting units.
I am actually clicking units when the mouse is hovering over a unit, it just doesn't show.
During first orders and battle phase, I cannot select single units. First I have to drag-select it, which select the *entire* platoon. Then I have to click on the unit to be able to select and look at it.
How selection works:
https://i.imgur.com/VU7cLio.png
Manual, page 14
And I used to be able to select individual units by clicking on them directly, without first having to select the platoon, and then the unit.
And what's the point then?
Do you want the units to be selected at random?
I have already said:
> I used to be able to select individual units by clicking on them directly
This is all, why do you persist making me feel like I'm talking to a brick wall?
Previously (month+ ago), there was no platoon selection mode, so only units were always selected.
This mode appeared more than a month ago. It is unclear what the problems with the choice arose just now.
If you want micromanagement to be in the game, then it will not be. And with each patch it will be less and less. Since the troops in the game becomes on average more and more. If you have many platoons ingame very little sense to select individual units.
Things that would truly limit micro-management especially in deployment fase would be tools for fast placement in defensive structures. Basically pick a group of units and then draw a line along which the troops will then automatically themselfs, with or without prioritising placement in premade defenses which you can choose. Doesn't have to be perfect as a bit of tweaking and shuffling is okay, but keeping platoons together and having leading units like platoon commanders deployed slightly behind the line could vastly reduce the time to shuffle troops around in deployment fase.
This is NOT micromanagement. This is being able to simply SELECT A SINGLE UNIT, for examining its status for example. Without having to jump through hoops.
Andrey, I have played this game for hundreds of hours - and probably thousands if you include Op. Star, AP:Kharkov and so on. Please don't tell me "You are playing it wrong." Because then I will just leave and never come back, and never buy a game from you again.
And contrary to what some think, sometimes there is an actual need to give direct orders - especially to important units like tanks. There are several reasons why being able to select units directly is still needed.
And NO - I should not need to change to the "little dots" view to do this - because this view is useless to me.
The reason this is coming up now - Is because I've taken an EXTENDED BREAK from playing this game because of UI issues like this. And it appears I might as well take another six or twelve month break again, and probably just uninstall. Although I was looking forward to purchasing the new DLC... oh well.
This only works in simple cases, and on average it will increase micromanagement. Since on a long line the player will inevitably make mistakes and need to draw 100500 times to re-pass it. Or to place by units basis. Especially at the deployment stage micromanagement does not affect the gameplay. So this is a senseless struggle in general.
You have such an opportunity (click on panel, or select from platoon), do not you?
But it is not basic important thing if you have many units.
Those. by this, the game tells you - you are doing something a little strange.
But if the units amount are small, then the game does not remind this, since the scale of the battle is different and you can select by unit basis.
I'm not telling you anything. I explain to you how it works and why it was done, and not otherwise.
That's right, so the possibility of single unit selection is not blocked at all, even in the platoon selection mode. You can select one unit and even a part of the unit, for example, a machine gunner in the squad. But this is done thus way that you do this only if there really is needed.
Of course, in the platoon mode, you can also select a unit, as well as in other modes. There is no urgent need to switch.
Maybe making the squad/soldier ai a bit more pro-active in staying alive could help us leave the more micro-managing parts to the ai.
https://steamcommunity.com/sharedfiles/filedetails/?id=1445459958
So I want to select this AT gun unit, since a PZ3 has just trundled into range ahead, and the unit is in Hold Fire mode. But like you say, I have several platoons, and at least two (or more) could contain this specific unit. It might also be attached to a tank platoon, infantry platoon, or even attached to a HQ unit.
How would I select this unit without going into both my AT platoons, and clicking each unit until I hopefully find the correct one?
And remember the game won't let me click directly on the unit itself.
Am I supposed to be able to remember the force composition of all 15-20 platoons under my command? And where I placed them? Now talking about "godlike", that's a good example... if it was my job maybe, but not in a game.
EDIT: Ah, entertainingly this works perfectly well for equipment, but not for pure infantry squads. I see your point. The below still applies to guns, so I'll leave it, but...I'm not sure why it would be partially possible for some units and not the infantry as well, from a gameplay perspective. Resuming original thought...
I'm in-game now, mid-combat, in Platoon view, and yes - clicking a unit on the field once selects the whole Platoon. But clicking it again pares the selection down to only that unit. So double-clicking the AT gun (as long as the mouse cursor has the ? next to it) should more or less INSTANTLY select the gun you want.
And you've played long enough to know what you're doing on THIS front, but just to be sure: click the gun itself (or its crew), not the icon hovering over it.
EDIT 2: Thinking more, I suppose the idea would be that if you're directing at the platoon-as-your-units level, the things you'd most likely want to directly control most WOULD be, as, you said, tanks and AT guns and other equipment. Controlling individual infantry squads, though, much less necessary? Hm.
I think I'd prefer the OPTION of clicking them just the same, but, I can at least come up with an explanation for the difference.