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The game was awful as well as interesting. I could see anyone giving this game a bad rating if they didn't get into the story/concept. For example, when someone says "[Insert game here] sucks because it has quick time events," about any game, I respond with, "Well, I finished Indigo Prophecy. If I can do that, I can handle a few quick time events in [insert game here]." Those terrible controls mixed with quick time events was really aweful.
That said, I still enjoyed it. In fact, I want to get Heavy Rain when I get the chance.
Disclaimer: I bought the original version when it was laughably cheap. Considering I didn't invest much money in the game, I probably have a more positive outlook.
The story overall is actually not bad (but slightly confusing), and critics in the day gave it very generous scores. While the ending completely betrays the premise I feel the sci-fi bend wasn't as WTF as people made it out to be. There are subtle clues before the story swings that way and while there wasn't too much of a build-up I feel the story still holds up... just not that confidently. I think the illusion of choice made me happy in the day and I still somehow think this game gives you multiple options when it really doesn't. Very few games can trick me like that... The Walking Dead only comes to mind or any modern Telltale game for that matter.
Sure it has flaws: but the way the story's told, the gameplay (if I can call it that), the soundtrack and some of this game's twists really had an impact on me.
I really would've preferred this game stick to its premise but maybe the ending is why this game has become a cult-classic and why it's so known today. Heavy Rain was supposed to be Indigo Prophecy/Fahrenheit done right but unfortunately they dropped the supernatural angle prematurely. Kind of a disappointment but I guess a game can only be one thing truly. Still, I think Indigo Prophecy/Fahrenheit is a better Quantic Dream game -- at least when compared to Beyond Two Souls.
I'm not sure who you're quoting but the overall story is not bad. Sure parts of the game are severely rushed (the zombie sex scene I won't even defend haha) and the Sci-Fi bend takes over the story quite early, but I think Indigo Prophecy's story still works... just not confidently like I said before. Look at all the amazing scores this title received and its obvious while some didn't like the story; a lot didn't mind it.
And as someone else said on this hub: at least it's more of a Matrix game than the actual Matrix video games :>
Yes, the problem is that, judging from the start (that was packaged as the "demo" to hype the game, back in the times), one would expect something better than that. Something "slightly" more consistent and solid logic wise, if you understand what I mean. Occult and sci-fi are always welcome, but they should be built in to the story, not added as intrusive ingredient just in order to make the plot going somehow.