Way of the Samurai 4

Way of the Samurai 4

İstatistiklere Bak:
Mod or Workshop content?
Is there any possible chance?:wat_creep:
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13 yorumdan 1 ile 13 arası gösteriliyor
Doubt it, the most we have so far is Music and Reshaders.
Eh. Is the game even mod friendly?
I'm waiting for a dismemberment mod mainly because i'm evil like that XD
The only way something like that happens is if they release the dev tools for the game, which isn't going to happen.
Would be sweet for a create youre own story, More added weapon parts, more character custimizations, and whatever else im leaving out lol
Best you can hope for is music, texture, and shader mods. Without mod tools, you can't do anything else.
If modding comes out as viable, which would be great, I don't think it would get official support just because of how it's tied up (Japanese games don't get a lot of modding). Looking forward to it though.
to be honest i'm cool with retextures I would be happy with that. like sensei's outfit with a black hakama(red on the design bits) and a red kimono would make me very very happy.
İlk olarak Ebon Wolf tarafından gönderildi:
Eh. Is the game even mod friendly?

It apparently uses Gamebryo so it might be.
İlk olarak kazzy tarafından gönderildi:
Yeah mostly rextures and maybe some facemasks would be awesome
Like Dante in WotS :o

You can actually get a facemask, I don't know if people would consider it a spoiler or not, but I'll just play it safe and put it in a spoiler tag:

the bookmaker in the gambling den, only open at night, I think I saw it there on day 2 with a good crime rate

Unless you meant more facemasks, which I also think would be cool.
I'd be happy with texture modding. Maybe even model replacements too.
This game needs a modding system. I hope they give us the chance :c. But I doubt it. It would add so much more content.
For people who know about mods:

Is it at all possible to make a small ..marker or something appear above the enemy's head that shows if they are pushing or pulling? The lack of any sort of marker at all brings a real random factor to the combat. Also, it's worth mentioning on this note that the dev's seem to have gone to great trouble to weed out anything that truly breaks the system from Wots1,2, and 3. I cannot believe you can push or pull break attacks and Y attacks now, all of that stuff is entirely nerfed, along with the iaijutsu style sheathing time, and the ninja style's long range guard break move and back handspring cool down.

So in short, if we're actually supposed to use the push and pull system intelligently, I would think markers of some kind might make the combat a bit more deliberate...

This might be impossible, but i figured it's worth throwing this out there. Does anybody else sympathize with me here or am I totally missing something.
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13 yorumdan 1 ile 13 arası gösteriliyor
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Gönderilme Tarihi: 30 Tem 2015 @ 11:08
İleti: 13