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Bir çeviri sorunu bildirin
It apparently uses Gamebryo so it might be.
You can actually get a facemask, I don't know if people would consider it a spoiler or not, but I'll just play it safe and put it in a spoiler tag:
the bookmaker in the gambling den, only open at night, I think I saw it there on day 2 with a good crime rate
Unless you meant more facemasks, which I also think would be cool.
Is it at all possible to make a small ..marker or something appear above the enemy's head that shows if they are pushing or pulling? The lack of any sort of marker at all brings a real random factor to the combat. Also, it's worth mentioning on this note that the dev's seem to have gone to great trouble to weed out anything that truly breaks the system from Wots1,2, and 3. I cannot believe you can push or pull break attacks and Y attacks now, all of that stuff is entirely nerfed, along with the iaijutsu style sheathing time, and the ninja style's long range guard break move and back handspring cool down.
So in short, if we're actually supposed to use the push and pull system intelligently, I would think markers of some kind might make the combat a bit more deliberate...
This might be impossible, but i figured it's worth throwing this out there. Does anybody else sympathize with me here or am I totally missing something.