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Giving Eye Gouge to Edward in 2nd playthrough is the best option, since most powerful monsters immune to Blind, also you'll waste one ability slot in order to use it while you can use Blind from Black Magic, so Eye Gouge is not worth keeping.
Darkness/Focus are somewhat important to boost physical attacks, Darkness give you x2 phyiscal damange, Focus multiply your physical attack by 2 times the number of focuses, they are the key augments for both Cecil and Kain.
Most augments, you'll get 3 of them in 3rd playthrough except Limit Break, Safe Travel, and Eye Gouge where you only get one each.
You can read more details about augment distribution and stats maxing from a walkthrough guide I wrote here: https://steamcommunity.com/sharedfiles/filedetails/?id=2344469741
Achievements is just Achievements.
But the logic is basically... give Augments that dont have much value to playable characters you wont end up with in the final part of the game.
It's not about achievements but the end game of newgame+ and the new game+ bosses