Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
A useful strategy is to quickly cast Slow on Bahamut, and have Rosa and Fusoya cast Haste on the party, then Berserk on Cecil and Edge, unless Cecil is equipped with the Avenger sword. After Haste has been applied, have one of the primary magic users cast Hastemarch with Bardsong, which should give the main attackers near instant turns. Bahamut should fall before he even gets the chance to use Mega Flare once.
I used the above strategy, didn't bother with Shell, and defeated him a turn after he counted down to '2'.