Khet 2.0
Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
I keep beating the game on insane and I'm not getting the achievement. When I try to exit the game I get this error. I've deleted the local content of the game and reinstalled to no avail.
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I have the same "quitting bug":
20150717_16:26:29.043 ERROR : Attempted to read or write protected memory. This is often an indication that other memory is corrupt. 20150717_16:26:29.074 ERROR : at MojoShader.MOJOSHADER_freeEffect(IntPtr effect) at Microsoft.Xna.Framework.Graphics.OpenGLDevice.DeleteEffect(IGLEffect effect) at Microsoft.Xna.Framework.Graphics.OpenGLDevice.AddDisposeEffect(IGLEffect effect) at Microsoft.Xna.Framework.Graphics.Effect.Dispose(Boolean disposing) at Microsoft.Xna.Framework.Graphics.GraphicsResource.Dispose() at Microsoft.Xna.Framework.Content.ContentManager.Unload() at Microsoft.Xna.Framework.Content.ContentManager.Dispose(Boolean disposing) at Microsoft.Xna.Framework.Content.ContentManager.Dispose() at Microsoft.Xna.Framework.Game.Dispose(Boolean disposing) at BlueLine.GameCommon.Game`4.Dispose(Boolean disposing) at Microsoft.Xna.Framework.Game.Dispose() at BlueLine.GameCommon.MotiveUtil.Run[TGameData,TGameSettings,TPlayerData,TPlayerArmyType](String[] args, GameController`4 Controller)
UPD: screenshot[dl.dropboxusercontent.com]
最近の変更はn0v0legが行いました; 2015年7月17日 6時52分
≓Sean Colombo≒  [開発者] 2015年7月17日 15時18分 
@n0v0leg: we thought fixed the Quitting bug a while ago... do you know if you have the most recent version of the game?
I just installed the game a few days ago, should be up to date. After verifying integrity of the game steam only downloads your logFile.log, I tried it 2 times. It downloads 4.9 KB, but the file is 244 KB, I guess it is due to compression. I think you shouldn't include your log file into the game ;)
UPD: I installed it on my win7 PC and it works well there, it only crashes on win8.1 PC. I can provide hardware specs if necessary.
最近の変更はn0v0legが行いました; 2015年7月18日 1時33分
≓Sean Colombo≒  [開発者] 2015年7月18日 17時47分 
@n0v0leg: Just so we can rule stuff out, can you paste the whole log file? We had some other debugging in there (I _think_ we had that in the released version too) which would say what effect was being freed when the crash happened. Thanks!
I pasted the whole log file already, it is very short. When crash happens game overwrites it.
I tried to back up the log file right before I press the OK button to exit the game. Here is all I can provide:
log file before crash[dl.dropboxusercontent.com]
log file after crash[dl.dropboxusercontent.com]
mdmp file[dl.dropboxusercontent.com]
UPD1: You can send me debug version of the game if you want.
UPD2: Hive does not crash on the same PC, here is the log file:
hive log file[dl.dropboxusercontent.com]
最近の変更はn0v0legが行いました; 2015年7月19日 2時46分
≓Sean Colombo≒  [開発者] 2015年7月19日 11時04分 
Well, that's really annoying that it clobbers the whole log file. The info I was looking for didn't show up in either of those logs. I appreciate that you posted them for me though... thanks!

I'm hoping to push a release today w/some fixes we've been working on. If you see an update, please let me know if that does or doesn't fix it.
It doesn't fix it.
≓Sean Colombo≒  [開発者] 2015年7月20日 6時45分 
So... you definitely have the current version because your sliders are working, so perhaps you're having that error for a different Effect than the one that we fixed before.

I just figured out why the log-file was getting overwritten during the crash & fixed that issue... I've also added some more logging of what's being disposed. Could you get the update that I just pushed & then paste the new log file? Really sorry for all of the problems & thanks for helping me debug this!
最近の変更は≓Sean Colombo≒が行いました; 2015年7月20日 6時50分
The update that you just pushed fixes it, there is no crash.
Here is the new log file[dl.dropboxusercontent.com].
The game loaded once successfully. 2nd load onward, even after a delete/reinstall produces the same error.

Is there a fix?
≓Sean Colombo≒  [開発者] 2015年8月10日 6時04分 
@Mad Hatter: the error you're seeing is the one mentioned in the title here? Where it crashes when you get an achievement? ...or something else? If it's different, please feel free to open a new thread so we can track your fix.

If you have a chance and can paste your log file, that would also help us immensely (and would save us having to ask you other questions since we bury a lot of info in those). Instructions are in the last bullet point of the Bug reporting tips section of our sticky post.

Thanks!
It happens upon loading; application does not even make it to the title screen (though it did the first load).

Beginning first draw call
20150810_09:02:02.701 ERROR : Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
20150810_09:02:02.717 ERROR : at Microsoft.Xna.Framework.Graphics.OpenGLDevice.BindFramebuffer(UInt32 handle)
at Microsoft.Xna.Framework.Graphics.OpenGLDevice.SetRenderTargets(RenderTargetBinding[] renderTargets, IGLRenderbuffer renderbuffer, DepthFormat depthFormat)
at Microsoft.Xna.Framework.Graphics.GraphicsDevice.SetRenderTargets(RenderTargetBinding[] renderTargets)
at Microsoft.Xna.Framework.Graphics.GraphicsDevice.SetRenderTarget(RenderTarget2D renderTarget)
at BlueLine.GameCommon.Screen`4.Draw(GameTime gameTime, SpriteBatch batch, RenderTarget2D ScreenTarget)
at BlueLine.GameCommon.Screens.ScreenTransitioner.Draw(GameTime gameTime, SpriteBatch batch)
at BlueLine.GameCommon.Game`4.Draw(GameTime gameTime)
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.SDL2_GamePlatform.RunLoop()
at Microsoft.Xna.Framework.Game.Run()
at BlueLine.GameCommon.MotiveUtil.Run[TGameData,TGameSettings,TPlayerData,TPlayerArmyType](String[] args, GameController`4 Controller)

≓Sean Colombo≒  [開発者] 2015年8月10日 8時25分 
@Mad Hatter: an error in OpenGLDevice is almost always due to an issue with graphics drivers. Please upgrade & let me know if that does the trick: http://updatemyvideodrivers.com/
Cada vez que cierro el juego aparece "Attempted to read or write protected memory. This is often an indication that other memory is corrupt" Esto sucede solo si jugue alguna partida

Every time I close the game appears "Attempted to read or write protected memory. This is an indication Often That other memory is corrupt" This happens only if I played any game
(translated with google translator)
≓Sean Colombo≒  [開発者] 2016年1月19日 11時07分 
@General E.E.T.: The bug you get when you close the game should be fixed now. Please restart Steam to get the latest update. Thank you!
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