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That said, it does feel a few years away from being ready. Feels more like a tech demo or proof of concept at this stage. Still, it doesn't even have a release date yet so I won't judge it too harshly, just wishlisted and will check out at a later date once it's cooked a bit longer.
I love the concept behind the game with the Tarkov-esk weapon crafting and dungeon dwelling, but the fact that the below basic UI is missing makes it a near-unbearable experience.
So, for the purposes of alpha, yes, it has great potential, and the gameplay (without the bugs and under-development) is good. But for actual playing, the UI is a no-go. For example, I want to buy something but cannot see its stats; I want to craft something and the same thing. No information is conveyed anywhere; camp upgrades don't tell you what they do (it could be a simple note that it does nothing for now, UNDER DEVELOPMENT, etc).
I understand it is Alpha, but even then, just stating INCOMPLETE, NO USE IN ALPHA, UNDER DEVELOPMENT, etc., under items and things that have no use or just stating what purpose that thing will have in the future would be 1000x better than not telling anything and expecting that "they will have to just take it."