Expedition: Into Darkness

Expedition: Into Darkness

tried the demo
Game seems like it could be pretty good but I hate the UI and the inventory system so much I don't see me playing it.
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Showing 1-4 of 4 comments
Ex-Mørtis Apr 13 @ 11:24pm 
It's an early alpha. UI is typically the very last thing to be worked on.

That said, it does feel a few years away from being ready. Feels more like a tech demo or proof of concept at this stage. Still, it doesn't even have a release date yet so I won't judge it too harshly, just wishlisted and will check out at a later date once it's cooked a bit longer.
Last edited by Ex-Mørtis; Apr 13 @ 11:25pm
The entire conscept of the UI they have is terrible
to me it seems that UI should be the first thing to develop LOL

I love the concept behind the game with the Tarkov-esk weapon crafting and dungeon dwelling, but the fact that the below basic UI is missing makes it a near-unbearable experience.

So, for the purposes of alpha, yes, it has great potential, and the gameplay (without the bugs and under-development) is good. But for actual playing, the UI is a no-go. For example, I want to buy something but cannot see its stats; I want to craft something and the same thing. No information is conveyed anywhere; camp upgrades don't tell you what they do (it could be a simple note that it does nothing for now, UNDER DEVELOPMENT, etc).

I understand it is Alpha, but even then, just stating INCOMPLETE, NO USE IN ALPHA, UNDER DEVELOPMENT, etc., under items and things that have no use or just stating what purpose that thing will have in the future would be 1000x better than not telling anything and expecting that "they will have to just take it."
Originally posted by Ahti:
to me it seems that UI should be the first thing to develop LOL

I love the concept behind the game with the Tarkov-esk weapon crafting and dungeon dwelling, but the fact that the below basic UI is missing makes it a near-unbearable experience.

So, for the purposes of alpha, yes, it has great potential, and the gameplay (without the bugs and under-development) is good. But for actual playing, the UI is a no-go. For example, I want to buy something but cannot see its stats; I want to craft something and the same thing. No information is conveyed anywhere; camp upgrades don't tell you what they do (it could be a simple note that it does nothing for now, UNDER DEVELOPMENT, etc).

I understand it is Alpha, but even then, just stating INCOMPLETE, NO USE IN ALPHA, UNDER DEVELOPMENT, etc., under items and things that have no use or just stating what purpose that thing will have in the future would be 1000x better than not telling anything and expecting that "they will have to just take it."
I'm not sure if you missed this but if you double click an item while in shop, it brings up a window with the items info
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