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It wasn't until I tried Normal [Standard] that I knew the frustration of the Zero-Damage Limiter, something not present on Hard or Nightmare or (to my knowledge) any other Ys on Steam.
It's the worst Ys game on Steam. But it's not even close to the worst Ys game (unfortunately).
I don't think anyone could have done a better job at balancing this game in its current state, which honestly feels a bit unfinished.
The game is way too Swordplay-heavy during the first quarter. The fact that all of the main abilities are Swordplay-dependant doesn't help either.
That said, I actually found the gameplay mechanics to be quite fun and varied (once they were available and I knew how to use them). I also found them to be very unintuitive; Napishtim's manual is a galaxy far far away from being able to support this type of gameplay.
All of the relevant lore is told through the story. And nearly all of it occurs after the Limewater Cave. The tabula do clarify a few things, but they basically tell the same lore from a different perspective.
In addition, ALL Tabula can be obtained without using the Dash Jump. In fact, 4 of the 5 are obtained using normal jumping and exploration.
Only 1 Tabula requires an ability (the Thunder Element of the Yellow Sword) in order to obtain it. Technically, this tabula can be obtained using the Dash Jump, but there's an invisible obstacle (revealed with an accessory) that makes doing so an excercise in obsessive preserverance.
The Dash Jump probably wouldn't be much of an issue if it was clear that the Thunder Element could be used to cross gaps (it can be used in leau of the Dash Jump in most cases).
I don't think this will ever happen unless Falcom is the one to do it. That said, I would love to see a truly refined version of Ys VI.
For me Ark of Napishtim is actually the second (or third) best Ys-Game I played so far. Only Ys I & II Chronicles + was better for me. Admittely this comes a bit from nostalgia, since it was my first Ys-game (played it on the PS2 back in the day). The PS2-Version is better than the Steam-Version though, because you get bonus dungeons, voiceacting and an intro which actually makes sense.
Since when it is YOU who decided what is right and what is wrong?
Since when you can decide what is good and what is bad?
So, even if this is a bad game (A thought which never crossed my mind. To me it was the same as all other Ys games... i lack rank processing)
Why is it a bad thing in playing it?
What is so wrong in playing this game?
MOST IMPORTANT QUESTION THAT YOU ARE BOUND TO ANSWER.
What were you trying to achieve by making this post?
YOU WANTED TO MAKE FANS OF THIS GAME SALTY, OR WHAT?
I mean, if people don't like this game... they don't like this game. PERIOD.
They don't need YOUR confirmation, YER MAJESTY, to think that their preferences are valid.
And those who like this game will just get angry at you.
I dislike your kind. Thinking of yourselves to be important enough to make opinions...
OPINIONS OF THOSE SPINELESS WORMS THAT NEVER SEEN LIFE DON'T MATTER.
Just because you sit your arse on internet and read about life, doesn't mean that you know what life is. To know life... you must first experience HELL. Etiher HELL OF WAR either HELL OF SOCIAL STAIRS.
I never experienced HELL, so i decided to NEVER criticize anything.
Let OP have his sh*tty opinions, they won't stop anyone from enjoying Ark.
Regardless, I love Napishtim for its strengths, which I feel overshadow those flaws.
That said, I found the Zero-Damage-Limiter of Normal difficulty almost as painful as playing Mask of the Sun. If Normal had been my first playthrough, my opinion of Napishtim may not have been so positive.
A lot of what you say can be sent back at you...
That or you are just flaming which is worse and a bit pitifull.
@KatoBytes: This is more an opinion than a review. Op seems to understand that which is great... There are too much reviewers that tends to mistake the two, and I'm not talking about "aha these game sucks" reviews here
That said there is review material here
Forgive me for how late this is, but could you please tell me more about this mechanic? I also have only played this game on nightmare, so I was unaware of its existence and I'm not sure what it does. I tried looking it up, but I can't find another place that refers to it as Zero-Damage Limiter. While I do like this game, I do believe it is one of the weaker entries in the series and many others seem to agree. I'm trying to fully understand what leads people to this conclusion though, as I've not spent enough time with Ark in particular to know everything about it unlike Oath or Origin. I hadn't heard of this mechanic anywhere until now and it really sounds like a big deal, especially for newer players.
Since they almost don't use the zelda system that permits to limit the place you visit "by gadgets" they chose that instead. Whether it is bad or not is up to debate.