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-The year is 21xx;
The Duck race continued the expansion of it's territory; but the neglect of their homeplanet left a desolated wasteland.
Rich ducks lived in the buildings in the sky; while less fortunate ducks had to live in the polluted slums on the planet's surface.
With the quality of life decreasing in the slums day by day due to surpopulation, criminality became a rising problem. Nearing anarchy, the Duck Order came up with a solution: The Quacking Games.
The most dangerous ducks were pitted against eachother in ferocious combats. Riches would bet on their favorites, profiting the Duck Order.
Soon enough, the Quacking Games became a custom, either to prevent unecessary feathershed between warring factions or for sheer entertainement.
Years passed; universal peace was achieved in the Duck Empire. The Quacking Games no longer had any other use than entertainement.
With the help of technology, virtual reality ended up replacing what the games were before.
But to remind how much of an importance the Quacking Games had in duck history, a tradition has been held for the rest of the Quacking Games, with a sign: "break glass in case of war".
TL;DR: Unreal Tournament's story sort of.