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Especially if you have an outdated mediaplayer, even mp3 files with bad code attached can install malware sice some very commonly used players were suczeptible in the past.
Of course, downloading and installing an acutual converter software (an executable) would be even riskier.
In my opinion, that would kind of ruin one of the big things about instruments, that they AREN'T functional. They're something for fun, to lighten up the mood of the match and cause more hilarity in the grand scheme that is Duck Game.
Agreed. There are a lot of "props" and objects that at first glance don't seem functional, but ultimately are useful. Instruments are heavy and great for disarming. One of the more satisfying plays is getting a sax from a ? block the same time your counterpart gets a gun, then disarming him and killing him with his gun.
PICKAXE
Lets take the sledge hammer as a base for that weapon:
- Slow but powerful strikes
- Same weight (Hard to throw, but can crash ducks when it lands on their heads, also similiar movement while wielding it)
- Swinging it throws you forward
What would make the pickaxe different?
- Since its a pickaxe, it should destroy blocks it strikes:
- When standing next to a wall, destroy the blocks it hits
- When crouching, destroy the blocks below
- Instead of the hammer's swing trajectory ( from below the duck to the front), make the pickaxe swing from top to forward-down
- With the swing in mind, the duck won't have the pseudo flight capablity, but rather a smash attack, which would make the duck fall faster
Why do I think we could use a weapon like this in the duck weaponry? Because the only weapon currently able to destroy the blocks is bazooka, and we dont have too many melee weaps.
SHIELD!
This one will have a different physical settings.
-When it in the hands - it's hard like a sledgehammer.
-When you throw it while standing still - it will get down as pistol.
-When you throw it while running - it will fly like a plate and slowly get down.If it will meet the
wall - it will stuck in it.
-When the duck is standing still - the shield will cover the hitbox of the duck in front of it from the floor to the top of the head.
-When the duck is crouching - The shield is covering face and the top of head,but not the legs&chestplate.
-Duck can jump with shield,but VERY-VERY low.like 2 blocks.
-Duck can't fly with it.
-If shield will meet the duck till flying - the duck will die.
-Duck can stand on the shield and fly on it.
-Duck will not die if shield will fall on the had of it.
-If the explosion will be on the shield - duck will give a d(f)uck.
-If duck with shield will croch with a shield,and a massive prop(box) will fall on it - it will just bounce.
There are 2 possible types of them:
Circle shield
rectangle shield.
Only Circle one is flying.
If a duck with a book will attack - it will momentally join this duck team.
I'd like to see some new things in the game:
-Teamfire On/off
-saved items will not have full magazine.It will be like an original.
-You can join with mods.
-John Mallard online(Just like MANY things that aren't)
-Coop maps.(When you have to help your broduck to climb etc.)
-Online profiles.(Cause it's hard to get some achievments.)
-New trailer of duck game?
-New official hats.
-You can report some hats so they will be checked and will be approved/denied for online using.
-Official tournaments without money prize.
-You can watch other duck play.
-You can join the game you want to join(Like in source community servers.)
-Matchmaking,ranks etc.
-Some hats will be changed for another duck colours.(Like the hat:Ducks.It has got a white lane on the bottom of it.I think it should be 4 types or something.)
-More arcade challenges!(Cause in the end - you understand that this is to easy.)
Thanks.
TLDR just build in offline if you are indecisive
Heres a few more titles you might recognize the map;" i locked my magnum in the bathroom", flintlock flight, 4 ducks 3 lanes 2 swords 1 winner, SPACE jetpack minigun and INDUSTRIAL jetpack minigun, HAMMER VS specials and HAMMER VS pistols & nades, Flaming nets in space, directional diagonals, The Combat Shotgun Map , Dont play with fire unless its a toy, race to racecar, The locked present room, LOS- shotgun vs pistol. LOS- armoured AK, Risk or Race (to netgun), Jetpack: choose your weapon. Grapple shotgun.