Rain World

Rain World

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Is Rain World canonically a Flat Earth?
I came back to the game recently due to the DLC, can't remember the lore as good as I used to.

I reached the Outer RIm and wondered what it was the Rim of until I reached that rightmost room with nothing to stand on but poles, overlooking an empty nothingness. What if this "Rim" is the Rim of the World itself? I previously assumed that the void sea was just the core of the planet, but what if RainWorld is more like a boat that floats upon it? At the very least in Watcher's canon.

That could imply that there's possibly more worlds out there, also floating upon the void. The idea inspires curiosity. I'd love to see a game where you play as an ancient with some sort of flying vehicle and you set off from the Rim to find these other Worlds. You could call the game Rimworld! Very catchy. Very original.
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Showing 1-15 of 20 comments
Loopers Apr 9 @ 9:32pm 
I understand what you mean, but you might be overthinking.
Last edited by Loopers; Apr 10 @ 7:15am
celestial spheres are mentioned in a pearl. so i dont think so
i'm pretty sure outer rim is named that way because it is the rim of one of the starcatcher structures
Loopers Apr 9 @ 10:25pm 
Originally posted by benis wenis:
celestial spheres are mentioned in a pearl. so i dont think so
i'm pretty sure outer rim is named that way because it is the rim of one of the starcatcher structures
I'll be honest it's like 1 AM where I am, and due to the general way rainworld is, I don't think things like this are gonna have any true answer, and I sure don't feel like arguing right now.
Originally posted by Loopers:
Originally posted by benis wenis:
celestial spheres are mentioned in a pearl. so i dont think so
i'm pretty sure outer rim is named that way because it is the rim of one of the starcatcher structures
I'll be honest it's like 1 AM where I am, and due to the general way rainworld is, I don't think things like this are gonna have any true answer, and I sure don't feel like arguing right now.
what did i say wrong
Loopers Apr 10 @ 7:17am 
Originally posted by benis wenis:
Originally posted by Loopers:
I'll be honest it's like 1 AM where I am, and due to the general way rainworld is, I don't think things like this are gonna have any true answer, and I sure don't feel like arguing right now.
what did i say wrong
Not anything. I just am not the type of person that doesnt like to argue (So this might be my last post in this), and I also, personally, haven't beaten the watcher yet. when I said 'due to the general way rainworld is' I was referring to some of the lore, mainly downpour, but I doubt many questions about the watcher will actually be answered. Although there are undeniable parts of the story, there are large bits up to speculation.
You can see the starcatcher structures in the background from high places, it's a similar situation to Signal Spires where you see other structures just like the one you're on in the region

As to the function of the actual Outer Rim structure, I don't know. I suspect it's a type of wall to protect a city in the center. But maybe it actually sucks in or catches things coming in from above? Or the shape is just necessary for the function of some big device, like a Large Hadron Collider?
weester9 Apr 10 @ 9:49am 
JUST LIKE IN REAL LIFE
DeNayTan Apr 10 @ 10:08am 
Originally posted by weester9:
JUST LIKE IN REAL LIFE
Lmao
maybe?
originaly the void was in the sky so you would ascend by actually ascending, which may imply that the curvature is different or not real at all

its a nice concept when you think about that

well it goes into the shower thoughts section
...
maybe the true path to ascension is reaching the edge to the world.
Originally posted by krameraad:
You can see the starcatcher structures in the background from high places, it's a similar situation to Signal Spires where you see other structures just like the one you're on in the region

As to the function of the actual Outer Rim structure, I don't know. I suspect it's a type of wall to protect a city in the center. But maybe it actually sucks in or catches things coming in from above? Or the shape is just necessary for the function of some big device, like a Large Hadron Collider?
the things you see in signal spires are iterators
the starcatchers seem to 'catch' the dust falling from the sky - there's a few implications now that the stars are what cause it. starcatchers are proobbbably purposed organisms, like iterators, but a lot less sapient. there's clearly no iterators in the area, partly probably a measure to prevent rain from disrupting the dustfall. no idea what the point of them would have been, maybe some sort of energy source? but they've been abandoned for so long that the wind has shaped this collecting dust into dunes, the people living in the city area must have had some way to deal with all of it. or maybe there wasn't as much dust back then idontkno w
you can also see DRILLS, pointing up towards the sky, a parallel of the downward pointing drills in subterranean. negavoid maybe?
the rims also probably prevent most creatures getting in and out, but with the rot managing to find a way in, any wildlife unfortunate enough to be in there have long since been absorbed into its hivemind
if you go into the files, some of the outer rim rooms are named "starcatcher" and stuff so i feel like it's safe to say that outer rim is or was one of them
Originally posted by benis wenis:
deepest lore
I've heard about the pyramids being an early design for the iterators. Does the game actually provide more hints to them being iterators apart from their design similarity and the parallels between the "top of the wall" view and the Signal Spires view? I think there's technology in the region that's also used in Sky Islands, like the big boxes with flickering lamps on them. But that's not necessarily connected to iterators is it?

I just checked the world settings files for Outer Rim, and you're right, it does say starcatcher, among things like desert, city, hanging room. It also says "alfesque" (?). I wouldn't be surprised if the megastructures were confirmed to be actual starcatchers.

Great observations, I forgot about the green sparks or "stars" that drift down in that region. I remember now that the stars in the sky at the top of the wall are also green. There is a very strange but cool implication there...

The drills look more like decorative pillars to me, and they're different from the ones in subterranean, but it would make sense that they're designed to evoke the same feeling. Literally piercing the heavens.

Did you figure this out by just playing the game, or did you read or see a video somewhere about it, cause I'd love to know more. It does seem now that the world (or at least Outer Rim) actually has a lot of hidden lore that we just need to discover.
Originally posted by krameraad:
Originally posted by benis wenis:
deepest lore
I've heard about the pyramids being an early design for the iterators. Does the game actually provide more hints to them being iterators apart from their design similarity and the parallels between the "top of the wall" view and the Signal Spires view? I think there's technology in the region that's also used in Sky Islands, like the big boxes with flickering lamps on them. But that's not necessarily connected to iterators is it?

I just checked the world settings files for Outer Rim, and you're right, it does say starcatcher, among things like desert, city, hanging room. It also says "alfesque" (?). I wouldn't be surprised if the megastructures were confirmed to be actual starcatchers.

Great observations, I forgot about the green sparks or "stars" that drift down in that region. I remember now that the stars in the sky at the top of the wall are also green. There is a very strange but cool implication there...

The drills look more like decorative pillars to me, and they're different from the ones in subterranean, but it would make sense that they're designed to evoke the same feeling. Literally piercing the heavens.

Did you figure this out by just playing the game, or did you read or see a video somewhere about it, cause I'd love to know more. It does seem now that the world (or at least Outer Rim) actually has a lot of hidden lore that we just need to discover.
in the files the pyramids in signal spires are called "structure" same as the iterators from the top of the wall - the starcatchers are specifically clled starcatchers so if the pyramids were different structures i feel like the names would be different. might not mean anything but i prefer to imagine that they're iterators because thats cool and less confusing
yes i did find this out from playing the game
also the iterator-like things in sky islands are a reflction of how iterators arent just the cans they are basically integrated into the whole facility which i will only talk about if someone asks me to talk about it
>112358< Apr 12 @ 8:14am 
Originally posted by benis wenis:
Originally posted by krameraad:
I've heard about the pyramids being an early design for the iterators. Does the game actually provide more hints to them being iterators apart from their design similarity and the parallels between the "top of the wall" view and the Signal Spires view? I think there's technology in the region that's also used in Sky Islands, like the big boxes with flickering lamps on them. But that's not necessarily connected to iterators is it?

I just checked the world settings files for Outer Rim, and you're right, it does say starcatcher, among things like desert, city, hanging room. It also says "alfesque" (?). I wouldn't be surprised if the megastructures were confirmed to be actual starcatchers.

Great observations, I forgot about the green sparks or "stars" that drift down in that region. I remember now that the stars in the sky at the top of the wall are also green. There is a very strange but cool implication there...

The drills look more like decorative pillars to me, and they're different from the ones in subterranean, but it would make sense that they're designed to evoke the same feeling. Literally piercing the heavens.

Did you figure this out by just playing the game, or did you read or see a video somewhere about it, cause I'd love to know more. It does seem now that the world (or at least Outer Rim) actually has a lot of hidden lore that we just need to discover.
in the files the pyramids in signal spires are called "structure" same as the iterators from the top of the wall - the starcatchers are specifically clled starcatchers so if the pyramids were different structures i feel like the names would be different. might not mean anything but i prefer to imagine that they're iterators because thats cool and less confusing
yes i did find this out from playing the game
also the iterator-like things in sky islands are a reflction of how iterators arent just the cans they are basically integrated into the whole facility which i will only talk about if someone asks me to talk about it
I noticed it yesterday the same/a similar pyramid appears in one of the rain world concept arts and its called "super structure" there. so yeah I agree with your point these pyramids are iterators, I wish we could get more lore on them XD
In some areas of Outer Rim (particularly, a tower and the bridge leading to the Throne subregion), very large, barrel-like structures can be seen in the distance rising high above the clouds. I'd assume that Outer Rim is the rim of one of these barrels, and perhaps the desert area seen on the Steam page is the interior of one of these barrels, though that is highly speculative and I haven't actually been there yet.
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