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I'm playing Hunter and getting stuck in wall, where the game keep spawning more and more AND MORE lizards. The game gave me insane hatred towards lizards even when I played as a Survivor. I hate every single lizard of this game and want to turn their insides to outside.
There is weird thing at sphere structure at middle section of The Wall, where game replaced every single yellow lizard with Blue explosive jumping lizard, but has same horde/hive mind mentality of yellow lizard. WTF?!
Why game not changing or removing lizard spawns? If anything they only add more creature to the mix.
"You're struggling and can't progress? Well F you, Muahahahaha!"- game.
The Rain World is very beatiful and interesting place, but it's sadistic and doesn't respect player as human being.
I really agree to that. I have trouble justifying the game's UNUSUAL difficulty. The game is pretty, the world is awesome, and I get to play as a Slugcat so Im DAMN well going to live through it, but at many points I wish the game was a lot easier. (Without only getting the experience of Monk for the "easy" mode, or just putting the game back in Release 1.0.1 for an easy Survivor mode)
This game needs a difficulty slider, Im just gonna say it. Yes, almost every Dark Souls fan is going to go hay-wire over that BUT GUESS WHAT!? THIS ISNT FRICKEN DARK SOULS LET ME ENJOY THE GAME
Ive played all the Dark Souls games - and Bloodborne, and the only reason I kept playing them is because I loved the world, the lore, and wielding a huge fricken sword on my shoulder. But the games difficulty is what made everyone love it - More people love Rain World for Slugcats and the world itself, not really for the difficulty. I really wish they figure out a way to combat this in the future, or at least a mod to release on the Workshop to fix this issue.