Rain World

Rain World

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CJones Dec 6, 2022 @ 7:14pm
How do you throw spears straight up?
I know it's possible. I've seen it done. I figured it would be similar to throwing straight down, but apparently not.

This really seems like something you should be able to do just by holding up and pressing throw, especially considering that there are other objects that you can throw upwards by holding up. The controls in this game seem needlessly esoteric sometimes.
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Showing 1-10 of 10 comments
Gaming Gaming Dec 6, 2022 @ 7:34pm 
afaik you can't without a mod to enable it. left, right, and down are all directions you can throw a spear, but not upwards.
ivan866_z (Banned) Dec 6, 2022 @ 8:29pm 
you can[docs.google.com] do that if spear bounces off a slope

  • search for 'slide spearing into slopes', gif#Hc6
Nen☆niN Dec 7, 2022 @ 3:43am 
Basically do a slide, and mid-slide do a throw. If the spear from that throw hits an upwards slope, It'll reflect and fly straight up. It's dependent on the existence of a slope (which I'd say are not rather abundant) and therfore very situational. I only ever use it in a single room of industrial comples, but only because I find it fun.
CJones Dec 8, 2022 @ 1:43pm 
Thanks for the help.

That's... really strange. It makes me wonder why they would go to the trouble to code such an obscure situation, but not give you the ability to just aim up normally. I know that you can embed spears in the ceiling by throwing them straight up (it's on the wiki), but if this is the only way to actually do that, that's hardly a useful ability. Why is that even in the game at all?
Gammaboy45 Dec 8, 2022 @ 4:48pm 
oh yeah... I forgot you can slide spear bounce off of a shear slope. I've been wondering where I've been seeing vertical wall spears from.
Jevmen Dec 10, 2022 @ 7:22am 
Originally posted by CJones:
Thanks for the help.

That's... really strange. It makes me wonder why they would go to the trouble to code such an obscure situation, but not give you the ability to just aim up normally. I know that you can embed spears in the ceiling by throwing them straight up (it's on the wiki), but if this is the only way to actually do that, that's hardly a useful ability. Why is that even in the game at all?
they didnt code this in particular, the game engine just allows interactions like this to happen naturally, and aiming up is not in the game because the whole combat is designed and balanced with only horizontal throws in mind, i played 1200 hours and i never thought "damn, i wish i could throw upwards now, would be so helpful here" but often new players think omnidirectional throwing should be a thing because is what "makes sense for a game" while in reality, the situation where you want to throw a spear not horizontally is non existent.

Also biologically shoulders are designed to throw objects mainly horizontally, throwing a piece of rebar completely upwards with enough force to cause damage doesnt make any sense.

It would be like saying in the binding of isaac you should be able to shoot in 360º because makes sense.
Last edited by Jevmen; Dec 10, 2022 @ 7:28am
Archon Dec 19, 2022 @ 1:26pm 
cant you also do a backflip to throw straight up?
45 Dec 19, 2022 @ 6:37pm 
Originally posted by CJones:
Thanks for the help.

That's... really strange. It makes me wonder why they would go to the trouble to code such an obscure situation, but not give you the ability to just aim up normally. I know that you can embed spears in the ceiling by throwing them straight up (it's on the wiki), but if this is the only way to actually do that, that's hardly a useful ability. Why is that even in the game at all?

they didnt... thats just how it happens to work in that situation.
Deerbeetledog Dec 20, 2022 @ 11:23am 
they're also gonna add this in the new update!
Jevmen Dec 20, 2022 @ 1:54pm 
Originally posted by Deerbeetledog:
they're also gonna add this in the new update!
only after a backflip like downward throws but upwards and comes disabled by default
Last edited by Jevmen; Dec 20, 2022 @ 1:54pm
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Date Posted: Dec 6, 2022 @ 7:14pm
Posts: 10