Zainstaluj Steam
zaloguj się
|
język
简体中文 (chiński uproszczony)
繁體中文 (chiński tradycyjny)
日本語 (japoński)
한국어 (koreański)
ไทย (tajski)
български (bułgarski)
Čeština (czeski)
Dansk (duński)
Deutsch (niemiecki)
English (angielski)
Español – España (hiszpański)
Español – Latinoamérica (hiszpański latynoamerykański)
Ελληνικά (grecki)
Français (francuski)
Italiano (włoski)
Bahasa Indonesia (indonezyjski)
Magyar (węgierski)
Nederlands (niderlandzki)
Norsk (norweski)
Português (portugalski – Portugalia)
Português – Brasil (portugalski brazylijski)
Română (rumuński)
Русский (rosyjski)
Suomi (fiński)
Svenska (szwedzki)
Türkçe (turecki)
Tiếng Việt (wietnamski)
Українська (ukraiński)
Zgłoś problem z tłumaczeniem
2. I always set giving her neurons to an end goal [and I only give her one because I bring it in passage]. I do this for no other reason than to be a good slugcat in the game. :3
3. There's a video testing her dialogue after eating (x) amount nuerons, and I find it hilarious that no matter how broken she and her speech becomes, no matter how angry she is with you, the second you give her a pearl everything is normal again while she reads the pearl. xD
4. I usually always visit FP to speak to him and to eat nuerons for the glowing effect on your slugcat that makes the shaded citadel and the filtration system much easier. ^w^
the only reason that this is considered good is because the game tells you so but you don't see this in practice since nothing changes.
at the end of my comment i said you should eat neurons if you haven't