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Note, the sticky blue things that connect from wall to wall will not pull you in, use them to jump around. The smaller blue things near the walls, touch them and they will pull you in. Just take it slow, aim your jumps.
I will try what you say, but there it seemed to me that I reached the tip spot and only could go left or right.
And what about the yellow/blue guide? Should be helping me in this zone?
My advice is to take it slow slow slow. Time and rain are not a factor here. Wait for gravity to change so you can launch yourself as clean as possible to avoid any contact with the walls. You will get to a section that is divided up into a bunch of smaller rooms that are broken up as a grid. Keep moving up. Once the rooms start to become void of the tentacle monsters you know you are on the right track. If you find yourself going left a lot then you are making your way to the opposite entrance to 5 pebbles. Up is key.
You are very close to pebbles. Don't get overly frustrated as this area can be smooth as silk or a damn nightmare.
I should have worded that differently. Its a different path in the region and I am not sure how it starts or if it has a gate connection. Going far left for me yeilded a bunch electric shockers and hibernation chamber.
man i'm going to give this game a rest for a few days ahahah but I hope I don't get stucked here because I was loving the experience and this is the only zone that almost made me to quit.
For me is the most frustating zone in the game so far, I have severe fps drops when gravity disconnects, and it is the only zone where you have less control of the character than normal. At first I thought "Wow this is so cool" but when you spend several hours in the same room dying in the exact spot dozens of time is horrible ahahah
Unfortunate Development is the hardest way to get through, but if you go all the way back here ( https://youtu.be/336RZ3bzEb0?t=11m25s ) where this guy is, and head to the far left, then down, and manage to bypass a few blue monsters - you will be presented with a different route and eventually a hibernation station.
From there you'll be presented with multiple routes. Some have dangerous electricity and there's one that has no danger at all. If you want to take the no danger route, just turn back as soon as you see electricity and try a different route.
All the routes eventually lead to Memory Conflux, and after that, it's smooth sailing 'till the next area (just don't go into the rooms with blue infestation monsters, since it means you're going backwards into Unfortunate Development.)
Yeah, there's the broadly the bug zapper route, the labyrinthine shortcut route, and the tentacle hell route. The best part about the shortcut route is you don't have to deal with any gravity generators.
actually, they are ANTI-gravity generators :P