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I'll try getting some engineers and laying mines around the field, and I'll also get them to blow the two bridges as a delaying tactic.
Problem is that I only have enough ground unit command points to deploy a couple of units.
I have no arty at all.
I tried buying an AA unit (37mm), but it was useless.
Perhaps I simply haven't done well enough in the campaign to that point to have sifficient forces/resources to win this scenario?
Here's how I held Henderson Field:
-One marine unit each on the two roads leading to the airfield from the west, two hexes from the base on the west side of the river.
-One Heavy Infantry on Edson's Ridge, the hill south of the airfield surrounded by jungle on 3 sides
-One 105mm Artillery battery on the hill hex behind that(can cover all but the eastmost river crossing from there)
-One marine unit on the hill two hexes from the 2nd (from the north) eastern river crossing
-One marine unit at the coastal east river crossing
These units, as a rule, didn't move from these spots unless they were retreating under pressure, so as not to lose their entrenchment.
I used the non-core infantry you get at the start plus a core tank unit as a mobile reserve, moving them wherever needed to hit enemy troops when they try to get through the gaps between my strongpoints or to kill off near-death units that backed off. I don't spend resources on reinforcing non-core units so eventually they died, and I replaced them with a second tank unit.
The artillery unit is critical btw, as I found. Your troops will be under such heavy attack that their efficiency will suffer, and the only way to prevent collapse is to similarly batter the enemy's troops with artillery fire.
You need your planes to stay up, so they have to be able to land and repair. That means you can't have defenders at the airfield itself, which basically means you can't allow any enemy unit to ever have a path to the airfield. So you have to basically hold them at least two hexes from there - basically, you have to hold the perimeter you start with, as you can't call in enough troops to cover a larger one.
You need two fighter units at least. Unless you have the scrambling specialization (I took field medics instead), the first one you put up will get jumped on takeoff, but once the enemy fighter units gets to less than 5 strength it usually flees, so if you have the flight school specialization that gives your unit 2000 XP from the start, you should be able to drive it off anyway. However, you'll then, practically speaking, need a second one to drive off the bomber. Since the resources for that aren't immediately available, you'll basically have to wait the bomber out until it's fuel starts running out and it leaves before you can safely land and repair your first one.
One thing I did learn is that at the end, when the Japanese attacks are all defeated, you basically have to choose whether to buy a bunch of ships to defeat the Japanese armada, or a bunch of motorized troops to quickly sieze secondary control points - you don't have the resources to do both. I was an idiot and tried to do both, and ended up only getting one secondary point and sinking one enemy battleship, while my entire fleet got swamped because, not having played the scenario before, I didn't know just how many ships I was up against.
Actually I managed to crack it last night by buidling a perimeter around the field and the village, blowing the bridges to the east and west, laying lots of mines outside that perimeter, protecting the high ground south of Henderson (as you suggested) buying a 105 and a 37 AA as soon as possible, and later deploying my core carrier with a couple of torpedo bombers.
The fleet was instrumental in helping beat off the infantry and armour attacks.
My fleet got ♥♥♥♥♥♥ when the Japanese reinforcements arrived, but I sank both BBs with my a/c.
Not sure how the loss of my fleet will affect me going forward, but I can't face trying it again and (as you suggest) using the req. points to bolster the fleet rather than the ground forces (I didn't capture all the secondary VPs anyway!).