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It looks like if you can position your sub so that it will be next to the target in the attack turn or that you only have move one more hex, the damage will be maximized at 2-3, add the torpedo perk for a +1 modifier.
An AI TB can fly its max range pop up next to its target and do the same 2-3 damage, rinse and repeat.
Britain has Coastal Artillery, AA and Radar.
Occupied France only has two airfields.
British Fighters are just as effective as fighters as they are as bombers, dealing damage to ships and even submarine pens. Not small damage but 2-3 damage each strike on land and sea. I'm happy if my Ju88s deal 1 damage!
Again due to the small size of the map everything clumps together, the northern TF, the escort groups and later the extra cruisers.
With the current bugs, balance and map issues it may pose an "interesting challenge", but it also illustrates the many weaknesses of this game and especially this dlc.
At least for the RN mines were as big a killer as anything else