Warhammer 40,000: Armageddon

Warhammer 40,000: Armageddon

Moffman Dec 4, 2014 @ 4:28am
Epic Armageddon Mod
Greetings all. This is a mod that aims to bring the units into scale visually, bringing the game more in line with Epic Armageddon, hopefully to resemble Final Liberation.
The mod itself is very simple. All I have done is resize the infantry to one third of the size and all non-massive vehicles at half their original size to match accordingly. These unit sprites were then multplied to create unit formations. Simple image editing, no changes to gameplay mechanics are involved.

http://www.m*****fire.com/file/qx9415d4r68p6fy/Epic.7z

To install this all you need to do is unzip the mod images into the Graphics/units file of the game directory, replacing the standard images.
Uninstalling is as simple as validating local files, Armageddon will simply delete my files to put the old ones back.
I hope this mod is enjoyable and I appreciate any ideas consructive criticism that you can fire my way.

A special thanks go to UK Sharazad87 who kindly gifted Da Orks expansion to me, which in turn motivated the continuation of this mod.

Ave Imperator.
Last edited by Moffman; Dec 31, 2016 @ 9:29am
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Showing 1-15 of 116 comments
Slitherine_Iain  [developer] Dec 4, 2014 @ 4:58am 
Could you post some screenshots of your mod as that might encourage people to try it out :)
Moffman Dec 4, 2014 @ 6:16am 
http://steamcommunity.com/sharedfiles/filedetails/?id=350982759
Good idea. thanks for the tip :) this is a rather basic one showing some guardsmen next to the tanks.

http://steamcommunity.com/sharedfiles/filedetails/?id=350982171
this one puts some contrast between the command squad and a titan...

and of course here's a large group of marines.
http://steamcommunity.com/sharedfiles/filedetails/?id=350982655

It's all kind of rough guesswork right now (2000 images to tweak so it got a bit crazy towards the end) but this is basically it. I can't really make the titans any bigger because enlarging the png. would wreck the sharpness/detail and because it's only one tile so they are like that to stay. What I might do in a future edition is make EVERYTHING tinier if people want to see that but we'll see :)
Last edited by Moffman; Dec 4, 2014 @ 6:23am
F.O.A.D. Dec 4, 2014 @ 6:35am 
The game is even closer to Epic 40,000 than it was before! haha
Great job martiew1 and you were right about enlarging Titans... big white box style.
Last edited by F.O.A.D.; Dec 4, 2014 @ 6:37am
Slitherine_Iain  [developer] Dec 4, 2014 @ 6:51am 
I think its a nice idea but I would duplicate the smaller units so they fill the tile. So instead of 5 infantry you get say 10-20. For small vehicles create 2-3.
Pencil Vester Dec 4, 2014 @ 7:24am 
If you could do as Ian recommends, then i will be using it for sure!
Moffman Dec 4, 2014 @ 12:16pm 
Then it's in the works. It may take a few days though guys, (We butchers don't get very much spare time over december :P )
It was actually the original plan but this was before I got my act together with the scaling so there were some really odd looking formations. I'll start out with the infantry then maybe do an update, vehicle squadrons will come later. It's a case of trying to find the balance between a good size and still being able to see the whites in their eyes
Pototron Dec 4, 2014 @ 12:40pm 
Well the strenght number could match the number of unit on the Hex. That would be cool!!
Ryashon Dec 4, 2014 @ 12:52pm 
Originally posted by Pototron:
Well the strenght number could match the number of unit on the Hex. That would be cool!!

I don't think that would be a good idea since strength will vary a lot during battle.

I'd rather see good scaling as it would help in judging which units are the biggest threat.


Ryashon Dec 4, 2014 @ 1:20pm 
Would it be possible for you to make the difference between white and yellow morale greater?
So after this:
http://steamcommunity.com/app/312370/discussions/0/624076027620864010/
You finally get it done! Duplicate the number of units (but only the visuals, leave the unit strenght alone, otherwise it may breake game balance), as the dev said, and it's going to be Epic!
If the unit animation will be streching out just a little bit out of the hex then it's not a big deal.
Maybe the developers will take your idea and ask for your permission to include this in future patches, anyways it's great!
Thanks for making this Martlew1. Cheers!
Stardog765 Dec 4, 2014 @ 3:00pm 
Ohhhhh yes!
Thank you for doing this. This is exactly what I was wanting to do as well.

Thank you for the suggestion too Slitherine_Iain. I hope he impliments that. Will be perfect!

Originally posted by Slitherine_Iain:
I think its a nice idea but I would duplicate the smaller units so they fill the tile. So instead of 5 infantry you get say 10-20. For small vehicles create 2-3.

I like the tabletop experience so five are more than enough for me.
JDPUK Dec 4, 2014 @ 4:05pm 
Originally posted by martlew1:
http://steamcommunity.com/sharedfiles/filedetails/?id=350982759
Good idea. thanks for the tip :) this is a rather basic one showing some guardsmen next to the tanks.

http://steamcommunity.com/sharedfiles/filedetails/?id=350982171
this one puts some contrast between the command squad and a titan...

and of course here's a large group of marines.
http://steamcommunity.com/sharedfiles/filedetails/?id=350982655

It's all kind of rough guesswork right now (2000 images to tweak so it got a bit crazy towards the end) but this is basically it. I can't really make the titans any bigger because enlarging the png. would wreck the sharpness/detail and because it's only one tile so they are like that to stay. What I might do in a future edition is make EVERYTHING tinier if people want to see that but we'll see :)

Honestly, I've always been a big fan of proper scale in games, the whole CIV look drives me nuts at times. Though by shrinking the infantry you do lose out on a lot of the detail and character that these guys worked hard to create. I have to admit, I love the artwork and graphics of this game, that would be lost a lot in translation when they are shrunk down. I'm torn, that said, I do like this mod and I will look forward to it coming out once it's finalized. I will play the game both ways. The way the are now reminds me of the old school pewter figures, which is really cool.
ken.allen.1976 Dec 5, 2014 @ 1:33pm 
Oh yes this looks great :)
Moffman Dec 5, 2014 @ 5:48pm 
Alright, here's the plan as of now.

All infantry units will be set at 1/3 of the original size. All non command guardsmen/ork units will be multiplied, 2 times for standard infantry but x3 for hordes like orks, grots and conscripts/militia. Marines will be shrunk slightly less and will might stay in 5 man teams for epic feel.

As for vehicles, they will be be half size and squadrons of two normally. Superheavies will be shrunk too but not by much. By keeping the titans as they are hopefully they will finally be well.. titanic.

Screenshots to follow when I have done more units ready. Currently I have only switched a couple so the current mod is a placeholder until then.
Let's make Epic Armageddon happen :)

Ave Imperator.
Last edited by Moffman; Dec 5, 2014 @ 5:56pm
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