Warhammer 40,000: Armageddon

Warhammer 40,000: Armageddon

artemi714 Nov 30, 2014 @ 10:30am
Dangerous Terrain and Unit Info Screen
So, I'm posting here because I know the devs do come to read here, but is there are way that you could put that certain terrain is dangerous in the info box for them? There appears to be plenty of space, and even a single 'dangerous' line would be a big help for a new guy like me who's overwhelmed by the game, and forgets stuff like 'quicksand eats infantry' lol.

Also, is there a way to change/update/expand the enemy info box? I can't for the life of me figure out why things like weapon accuracy (useful but not key) is included, but something REALLY important like Move or Sight values aren't shown. If it's a case of not wanting the player to have perfect knowledge of the situation, I guess I understand, but can we at least have it shown for OUR units? Again, I know you can go and check in the purchase unit list (assuming its availble that mission), but it would really help newer players to the genre who are trying to keep track of all this info in combat.
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Showing 1-11 of 11 comments
Lyle Nov 30, 2014 @ 10:51am 
Anyone figured out what Grope Weed and Hellsreach Monsters do?
artemi714 Nov 30, 2014 @ 10:55am 
They appear to damage units, but how much damage they do and in what radius I don't know. I think 'sinking sand' might also be dangerous terrain? Maybe?

Its hard to even notice, as there's not a damage popup or animation or anything cluing you in that anything is even happening in the first place...
CiZerin Nov 30, 2014 @ 11:38am 
Also enemy spot range is VITAL on very hard difficulte. It's a little bit annoying to alt+tab in Editor to check enemy spot range and it's completly impossible to win on very hard without such info.
Coup d' oeil Nov 30, 2014 @ 12:11pm 
4.11. Grope Weed and Shifting Sand
Grope Weed and Shifting Sand are the two
most common dangerous terrain types.
Infantry that end their turn in Grope Weed are
at risk of taking some damage, but other units
are unaffected. Both Infantry and Vehicles are
at risk of taking damage in Shifting Sand, so it
is best to avoid these hexes whenever possible.
4.12. Helsreach Monsters
Helsreach Monsters are terrain types that act as if they are hostile units
– they have the capability to attack units in adjacent hexes. Only heavily
armoured units are able to completely ignore Helsreach Monster
attacks. In addition, Helsreach Monsters block all line of sight.
FroBodine Dec 13, 2014 @ 9:57am 
I don't even think the dangerous terrain is working at all. Has anyone seen them actually damage a unit? I have not.
Last edited by FroBodine; Dec 13, 2014 @ 9:57am
Patrick Dec 13, 2014 @ 12:09pm 
It didn't make it into game, as limited ammunition for weapons despite what the manual says. You can safely ignore it until they patch it.
FroBodine Dec 13, 2014 @ 12:12pm 
Thanks Dragoon. That is quite a large piece of the game to miss release. I hope they add it in soon. It really reduces the tactical implications of the map.
Patrick Dec 13, 2014 @ 12:23pm 
Originally posted by FroBodine:
Thanks Dragoon. That is quite a large piece of the game to miss release. I hope they add it in soon. It really reduces the tactical implications of the map.

Yes you right. Especially considering you find repeatedly Helsreach Monsters on bridge ramps on almost every map that features them.
artemi714 Dec 13, 2014 @ 3:03pm 
...Wait, really? They don't do anything? Ugh, here I've been trying to avoid them, worried that something was going to happen. Kind of frustrating groaping your way through a game, when you're not even quite sure what's going on half the time..
Logliu Dec 13, 2014 @ 9:29pm 
For Ork spotting range everything but warbosses and mega armored nobs have 2 iirc. Most units have 4 movement too.

Artemi, if you're really lost with what does what; that is why I've written the guides I have, they can help give general overviews. Admittedly I haven't put one up that explains game mechanics atm.
artemi714 Dec 14, 2014 @ 5:12pm 
Are you the one that did the unit guides? Those were excellently done! The only one I sorta disagree with is the LR Vanquisher, as I honestly don't see a point in it at all, when the Destroyer (particularlly the upgrade) does it's job way better.
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Date Posted: Nov 30, 2014 @ 10:30am
Posts: 11