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On a serious note, Ghesmei Kysnaros was an real case of idiot. A proud and arrogant idiot wich is a lot worse. Just a simple fact that almost all inquisitors present at conflict saw his assassination as the best solution, and Grey Knight were not realy intent on folowing him shows it in the best way possible. For all it is worth he only made SW position stronger, and made Inquisition look incompetent.
Also, as far as it seems the license allows them to cover all 3 wars and this game could easly be expanded to cover to void war...sounds interesting...Fleets Clashing...Ork Roks and Space Hulks VS the Imperial Navy and SM Battle Barges....
Also Battlefleet Gothic: Armada. Though i am kinda disappointed developers are going for RTS experience rather then classic form.
Besides, the Void War during the Third War would also be included in the license, logically thinking, at that is definitely part of the Armageddon Wars and Ghazghkull's fleet and the Imperials in space certainly dished it out throughout the whole of the war on the ground, so there might be room enough for void warfare to come in the future, if the devs want to do it and they believe that their engine can handle it with some modifications (space battles are less immediate than ground combat, where bullets hit within instants).
I'd certainly like to see Helbrecht and co defend Armageddon from further assaults.
GW,These games are NOT going to impact your tabletop market. But you will LOSE potential customers who want the tabletop experience but cannot play it.
No Steam Workshop support is especially inane considering that Armageddon has an EDITOR.
Skirmish modes are STANDARD for strategy games from the very beginning. GOG recently released the venerable Fantasy General and that "ancient" game has a skirmish mode WITH random maps. Age of Wonders II, Shadow Magic, and III are all doing well because of the skirmish modes and the ability in AoW3 to SHARE maps and mods.
GW makes great games but adopts an anachronistic and almost paranoid business model and at some point gamers ARE going to vote no with their wallets. I understand IP rights but why GW is so d*****d draconian is beyond belief.
Loosen up GW and listen to your fans please?
However, you can't really call the Months of Shame a war per se. Yes, few SW ships got crippled when navy parley protocol was broken, some GKs died, Grimnar called Kysnaros names, GK went all "meh", Inquisition started to plot Kysnaros's death, but Grimanr killed the ♥♥♥♥♥ before it happened. Then old metal box Bjorn came out of closet and said "peace bros". And that is it. Nothing really epic or worthy of a game. It is the good novel material but not game one.
+1 Great idea
There is much more coming, this is the start of the game series, not the end.
Our licence covers all three wars on Armageddon, plenty to add in content and we plan to improve the game and add new features as well. We cannot give any details at this point, just that it is as I quoted Churchill a few posts above:
"Now this is not the end. It is not even the beginning of the end. But it is, perhaps, the end of the beginning."
Winston Churchill
The most important thing to a new game is to gain momentum by attracting loads of enthusiastic players. So far a pricewall has been raised for anyone but the most hardcore 40k fans and the DLC really isn't helping.
How I would do it: Sell the game cheaper, don't nickle and dime your customers with races that should have been in the game in the first place, build a large player base and THEN sell a major expansion to the story to cash in. I mean come on, they're digital goods. You're better off selling to 100k people than to 1k at a higher price, especially if you're going to allow mods and fan campaigns at some point.