Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
1. Austrians have lost Lemberg, will likely lose Krakau soon and four of their korps, and many new divisions rest in Wien, doing nothing.
2. Tirpitz, Mata Hari, several corps and many divisions are a one, huge unit in Berlin. Tirpitz is still blocked so it cannot even move. Meanwhile, offensive in the west is not going too well and they've almost lost Koenigsberg.
3. Von Hindenburg, one of Germany's most valuable generals is in charge of an Austro-Hungarian division in the middle of nowhere.
4. Admiral Hugo von Pohl commands a large Turkish army despite not providing any leadership ability.
5. Armies are merged with air units.
6. They're doing terribly well against a weak opponent (Eastern Entente is their focus now and despite being weak compared to the German they're still kicking their a**es) and their national morale has dropped to 82. In the middle of 1915. That's something.
7. They have wasted all their money and supplies on things like artillery they're not even using. All of their artillery is either in Berlin or Wien and military units anywhere else don't really have more than they started with.
The list could go on, but hardly ever can you see such dumb behavior in a game. Say what you will about Hearts of Iron or any of Paradox's games, they never had something like that.
Even despite that this could have been a good game if it only had a decent AI. How hard can a WW1 AI be? You don't have to move your forces too much, you essentially maintain a static front with reserves and try to achieve a breakthrough every once in a while. It's much easier than creating an AI for Napoleonic Wars, where units move great distances, have to outmaneuver each other, choose when to fight and when to retreat etc. Of course they failed that either, but it was a much more difficult a task.
I've heard that they are working to make a new engine that would allow them to introduce better graphics. Please, don't focus on that. I doubt many grognards want that. Those of us who can't always devote enough time to play with our friends want at least a decent AI. It varies in your games, with Civil War II AI being not terrible, or Espana 1936 one being ok most of the time, but in most of your newer titles it's just awful. It makes childish mistakes, stacks forces like an idiot, and doesn't utilize its potential at all. I don't know, maybe your engine is incapable of making AI work well, but please, concentrate on that, not on the graphics which are great already.
Overall, just get your priorities straight. You've already lost trust of a lot of people I know after games like this, Wars of Napoleon, Pride of Nations 2 (which is good now though) and English Civil War. I mean, for crying out loud, you've made a game about WW1 in which the AI cannot even entrench. So basically please, just concentrate on what matters.
Thank me later.
Also: "Say what you will about Hearts of Iron or any of Paradox's games, they never had something like that."
Err, hearts of iron 4. Whole italian army marches to Somalia to die. French army leaves the border with Germany open and retreats past Paris because... reasons.
HOI3 was awesome... new games, just like AGEOD, games like HOI4 and EU4 are trash.
In this game small campaigns are good, but the grand campaign is a complete waste of time. The AI does just too much cheating (it sees your plans when it makes its own), stacking and leaving undefended land to be enjoyable.
Very simple solution, don't buy anything from them.
Solution is to buy the games which work: Birth of America 2, Civil War 2, Revolution under siege Gold, Rise of Prussia (it was recently fixed), Alea Jacta Ex.
Stay away from more modern titles like Napoleon or WW1 silliness.
Alright, guess I'm trying to forget about the HoI4 travesty. Have you tried Campaign Series: Barbarossa? It has a great system of putting you as the main commander of the German or Soviet forces where you have to deal with issues like Hitler's plans, his interference, joining the Nazi party, war crimes, and you can even make friends and enemies - being friends with Goering will make him help you more while being on bad terms with your Army Group commander will make him less effective.You even have the historical conflict between the logisticians responsible for the railroad and the one responsible for the trucks, competing for men and resources. Also, the AI is pretty good, despite it being a pretty modern title.
Watched youtube letsplays by some clueless people
The RPG element is fantastic and superbly done and, dare I say it, revolutionary, in a WW2 war hex game about WW2. Great job.
But underneath it is a Advanced Tactics Gold (which is a superb game, look it up, I even made a tutorial on how to create your own scenario on youtube for it). The tanks are too slow, there is no feeling of blitzkrieg.
Also, I now refuse to play strategic level wargames on the PC which are IGOUGO and are not WEGO. Full stop.
So War in the Pacific Admiral's Edition, AGEOD, Combat Mission games are in (OK, last one is tactical).