Atelier Yumia: The Alchemist of Memories & the Envisioned Land

Atelier Yumia: The Alchemist of Memories & the Envisioned Land

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the "last part" of the game has so much buggs
i really like the game and it workes perfectlly for the most part
id say region 1, 2 and most of 3 are prette good and mostlly bug free
the first big one was the lift is not repereble whan you go thare for the second time. someone said to save ad reload. that worked but its stupid you that you have to do this.
but the next is really bad: after you all the story stuff you are going to the capital but the script is not working again, whats more the menu wont open and the game drops to 10fps or so. i the end i had to restad the pc since nothing worked. on my 2d atempt i was able to save and load (the game still ran like ♥♥♥♥ but at list the menu opened this time) but now all voices are gone and my controller is not working

This is kinda bad tbh

Edit: ok It worked on the 3d time (still no voice but at list i dont have to restart the pc)
i`m kinda scared now. is the last region as bad as this?
Last edited by okazaki2552; Apr 14 @ 2:56pm
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larcek Apr 14 @ 3:20pm 
some scenes have no voice acting, like the removal of the huge boulder/illusion leading to the last region. it's known, though we have no official statement on this.

performance wise the game ran fine for me all over, but i also only stayed full hd 1080p mostly with a 60fps limit. my xbox controller was always registered just fine.

there's been reports of massive fps fluctuations when refresh limit was set to unlimited or a widescreen or 4k resolution was used. these games were often just ported to pc so performance tend to be somewhat whacky.

the only bug for me is about am historian npc that disappeared thus a (luckily purely optional) side quest became uncompletable. i still got all achievements on steam though.
Originally posted by larcek:
some scenes have no voice acting, like the removal of the huge boulder/illusion leading to the last region. it's known, though we have no official statement on this.

performance wise the game ran fine for me all over, but i also only stayed full hd 1080p mostly with a 60fps limit. my xbox controller was always registered just fine.

there's been reports of massive fps fluctuations when refresh limit was set to unlimited or a widescreen or 4k resolution was used. these games were often just ported to pc so performance tend to be somewhat whacky.

the only bug for me is about am historian npc that disappeared thus a (luckily purely optional) side quest became uncompletable. i still got all achievements on steam though.
Ok i get the voice thing. But the other ♥♥♥♥ is beyond me. Like the fact that i to only use 1080p and i also looked it to 60. I tried running 120 at first but that caused a lot if statering. The only 2 things i changed is texture set to high and m bloom set to off. And as i said this setup worked perfectly right until the end of reg 3.

I used a dualsense via Bluetooth, and in the illusion scene it just stopped working. It was connected and i could control the mouse on the desctop but the game refused to take any input
For some absurd reason, it has become incredibly complicated for developers to do proper beta testing these days
It's a problem that has always been there, but now it's reached levels of boundless indecency.
In summary, theoretically, you should just hire beta testers and make the necessary corrections to the game, but what the hell is so complicated about that?
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