Atelier Yumia: The Alchemist of Memories & the Envisioned Land

Atelier Yumia: The Alchemist of Memories & the Envisioned Land

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Will there be optimization patches?
I took a quick look at Gust's track record, they don't release optimization patches, mostly bug fixes. ;/
Originally posted by Nyx:
Originally posted by JudgeTy:
Is the game not running 120 to 200 on max settings at 4k?

Did you play the demo?

I have an i5 from 4 years ago + 4080 super.

I played the demo on ps5 and on pc.
Quality mode 60 fps on ps5 the entire game.

If your pc isn't as good as a ps5... go buy a ps5.

The game got massive stutters related to dx12 and their engine, this is more prevalent at higher resolution and higher framerates but also happens on lower resolution and frames.

And it's not unreasonable for pc users to expect a working product instead of having to buy a PS5...

I'm happy for you that your ps5 works, but most of us don't desire to downgrade to a PS5 just to get a broken port working
------

But to answer OP yes koei tecmo have acknowledged the engine bug, related to DX 12 and will be addressing it in staged rollouts of performance patches in the coming weeks.

This is particularly about the stutters people are experiencing.
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Showing 1-15 of 31 comments
JudgeTy Mar 22 @ 6:11am 
Is the game not running 120 to 200 on max settings at 4k?

Did you play the demo?

I have an i5 from 4 years ago + 4080 super.

I played the demo on ps5 and on pc.
Quality mode 60 fps on ps5 the entire game.

If your pc isn't as good as a ps5... go buy a ps5.
The author of this thread has indicated that this post answers the original topic.
Nyx Mar 22 @ 6:55am 
2
Originally posted by JudgeTy:
Is the game not running 120 to 200 on max settings at 4k?

Did you play the demo?

I have an i5 from 4 years ago + 4080 super.

I played the demo on ps5 and on pc.
Quality mode 60 fps on ps5 the entire game.

If your pc isn't as good as a ps5... go buy a ps5.

The game got massive stutters related to dx12 and their engine, this is more prevalent at higher resolution and higher framerates but also happens on lower resolution and frames.

And it's not unreasonable for pc users to expect a working product instead of having to buy a PS5...

I'm happy for you that your ps5 works, but most of us don't desire to downgrade to a PS5 just to get a broken port working
------

But to answer OP yes koei tecmo have acknowledged the engine bug, related to DX 12 and will be addressing it in staged rollouts of performance patches in the coming weeks.

This is particularly about the stutters people are experiencing.
Last edited by Nyx; Mar 22 @ 6:57am
DOGIDO Mar 22 @ 7:52am 
Originally posted by Nyx:
Originally posted by JudgeTy:
Is the game not running 120 to 200 on max settings at 4k?

Did you play the demo?

I have an i5 from 4 years ago + 4080 super.

I played the demo on ps5 and on pc.
Quality mode 60 fps on ps5 the entire game.

If your pc isn't as good as a ps5... go buy a ps5.

The game got massive stutters related to dx12 and their engine, this is more prevalent at higher resolution and higher framerates but also happens on lower resolution and frames.

And it's not unreasonable for pc users to expect a working product instead of having to buy a PS5...

I'm happy for you that your ps5 works, but most of us don't desire to downgrade to a PS5 just to get a broken port working
------

But to answer OP yes koei tecmo have acknowledged the engine bug, related to DX 12 and will be addressing it in staged rollouts of performance patches in the coming weeks.

This is particularly about the stutters people are experiencing.
Did they promise to play the game? I just looked through their social media, but I didn't find any mention of problems, mostly there were notes about the launch of the game, illustrations and drawings with drawings. Please share the source of the information.
Linkmstr Mar 22 @ 8:41am 
Originally posted by DOGIDO:
Originally posted by Nyx:

The game got massive stutters related to dx12 and their engine, this is more prevalent at higher resolution and higher framerates but also happens on lower resolution and frames.

And it's not unreasonable for pc users to expect a working product instead of having to buy a PS5...

I'm happy for you that your ps5 works, but most of us don't desire to downgrade to a PS5 just to get a broken port working
------

But to answer OP yes koei tecmo have acknowledged the engine bug, related to DX 12 and will be addressing it in staged rollouts of performance patches in the coming weeks.

This is particularly about the stutters people are experiencing.
Did they promise to play the game? I just looked through their social media, but I didn't find any mention of problems, mostly there were notes about the launch of the game, illustrations and drawings with drawings. Please share the source of the information.
https://x.com/KoeiTecmoUS/status/1902432868644892917?t=OFtmczH8cqXgo-vZzjlQYA&s=19

https://x.com/KoeiTecmoUS/status/1903141733648699437?t=MpZ4uJPVdaFIRbPEMzYWWw&s=19
Last edited by Linkmstr; Mar 22 @ 8:41am
JudgeTy Mar 22 @ 12:30pm 
The game demo doesn't have any stutters on my pc.
I need to copy paste an optimization guide for like every single game these days...
The majority of issues are
- Users not updating their bios
- Using dualshock controllers over bluetooth
- Using fullscreen and Alt+Tabbing / secondary monitor clicking then going back
- Using fastboot instead of turning your pc off
- Using an older GPU (10xx-3060 equivalent)
- Using QHD to UHD (2k/4k) resolution when your GPU isn't 3080 or newer
- Using harddrive (74 to 160 MB/s) instead of SD / NVME (600MB/s to 7000MB/s)
- Using M2 drive on the same pci express lane as your GPU with improper bios settings
- Using Windows 10 or older in 2025
- Users not having their NVME setup for directwrite
- Using a slower ssd for their OS while having a faster one for their games
- Above cont- Nvidia uses an APPCACHE folder on your OS drive
- Users not optimizing their CPU core usage using ProcessLasso or the equivalent
- Users not optimizing their IRQ for their NVME / M2 / GPU via MSI_util_V3
- Users with 13th / 14th gen Intel CPU improper power settings in bios (update your bios)
- Users running a ton of programs/apps at the same time while playing.

Edit: again..
Windows 11
i5 2021 + 4080 super
Demo at 120-200+ fps @ 4k autoHDR resolution
Gsync on.
Max settings on everything.
I play the game with borderless fullscreen on as I have a 4k monitor, 4k tv, and a 1080p side monitor.
No stutters.
Last edited by JudgeTy; Mar 22 @ 12:45pm
Nyx Mar 22 @ 3:26pm 
Originally posted by JudgeTy:
The game demo doesn't have any stutters on my pc.
I need to copy paste an optimization guide for like every single game these days...
The majority of issues are
- Users not updating their bios
- Using dualshock controllers over bluetooth
- Using fullscreen and Alt+Tabbing / secondary monitor clicking then going back
- Using fastboot instead of turning your pc off
- Using an older GPU (10xx-3060 equivalent)
- Using QHD to UHD (2k/4k) resolution when your GPU isn't 3080 or newer
- Using harddrive (74 to 160 MB/s) instead of SD / NVME (600MB/s to 7000MB/s)
- Using M2 drive on the same pci express lane as your GPU with improper bios settings
- Using Windows 10 or older in 2025
- Users not having their NVME setup for directwrite
- Using a slower ssd for their OS while having a faster one for their games
- Above cont- Nvidia uses an APPCACHE folder on your OS drive
- Users not optimizing their CPU core usage using ProcessLasso or the equivalent
- Users not optimizing their IRQ for their NVME / M2 / GPU via MSI_util_V3
- Users with 13th / 14th gen Intel CPU improper power settings in bios (update your bios)
- Users running a ton of programs/apps at the same time while playing.

Edit: again..
Windows 11
i5 2021 + 4080 super
Demo at 120-200+ fps @ 4k autoHDR resolution
Gsync on.
Max settings on everything.
I play the game with borderless fullscreen on as I have a 4k monitor, 4k tv, and a 1080p side monitor.
No stutters.

Rx 7900xtx
Am 4, 5950x Ryzen.
PCI gen 4 nvme SSD.
Windows 11

Bios up to date, drivers up to date micro stutters every few seconds but you have a point ... Just stop using dx12.

So I swapped to my Linux build and my game is now running flawlessly.
Although it is surprisingly heavy on the GPU for what it demands.

I can assure you I eliminated all factors I could, except of course just swap to rendering with vulkan.

Most of the people bringing up issues are indeed on higher end hardware, and not everyone is completely lost behind a truck when it comes to maintaining their pc.

Also the devs literally confirmed the issues themselves, but I'm sure they don't know what they are talking about and it's just users who haven't tried hard enough or got the right hardware.

For those with stutter issues it doesn't matter if you run the game at 4k 120, or 720p 60
Only difference is less frequent stutters but they are still there
Mind you I didn't experience any stutters in initial intro, only experienced them once getting fully into open world.
Last edited by Nyx; Mar 22 @ 3:33pm
JudgeTy Mar 22 @ 3:41pm 
Originally posted by Nyx:
Originally posted by JudgeTy:
The game demo doesn't have any stutters on my pc.
I need to copy paste an optimization guide for like every single game these days...
The majority of issues are
- Users not updating their bios
- Using dualshock controllers over bluetooth
- Using fullscreen and Alt+Tabbing / secondary monitor clicking then going back
- Using fastboot instead of turning your pc off
- Using an older GPU (10xx-3060 equivalent)
- Using QHD to UHD (2k/4k) resolution when your GPU isn't 3080 or newer
- Using harddrive (74 to 160 MB/s) instead of SD / NVME (600MB/s to 7000MB/s)
- Using M2 drive on the same pci express lane as your GPU with improper bios settings
- Using Windows 10 or older in 2025
- Users not having their NVME setup for directwrite
- Using a slower ssd for their OS while having a faster one for their games
- Above cont- Nvidia uses an APPCACHE folder on your OS drive
- Users not optimizing their CPU core usage using ProcessLasso or the equivalent
- Users not optimizing their IRQ for their NVME / M2 / GPU via MSI_util_V3
- Users with 13th / 14th gen Intel CPU improper power settings in bios (update your bios)
- Users running a ton of programs/apps at the same time while playing.

Edit: again..
Windows 11
i5 2021 + 4080 super
Demo at 120-200+ fps @ 4k autoHDR resolution
Gsync on.
Max settings on everything.
I play the game with borderless fullscreen on as I have a 4k monitor, 4k tv, and a 1080p side monitor.
No stutters.

Rx 7900xtx
Am 4, 5950x Ryzen.
PCI gen 4 nvme SSD.
Windows 11

Bios up to date, drivers up to date micro stutters every few seconds but you have a point ... Just stop using dx12.

So I swapped to my Linux build and my game is now running flawlessly.
Although it is surprisingly heavy on the GPU for what it demands.

I can assure you I eliminated all factors I could, except of course just swap to rendering with vulkan.

Most of the people bringing up issues are indeed on higher end hardware, and not everyone is completely lost behind a truck when it comes to maintaining their pc.

Also the devs literally confirmed the issues themselves, but I'm sure they don't know what they are talking about and it's just users who haven't tried hard enough or got the right hardware.

For those with stutter issues it doesn't matter if you run the game at 4k 120, or 720p 60
Only difference is less frequent stutters but they are still there

Are you playing on borderless fullscreen?

Is your os on the same drive as the game?

Did you use the MSI_utility_V3 to set your msi irq GPU to high?

Is the nvme on the same pci express lane as your gpu?

CPU-Z -> Second Tab Mainboard - > Graphics Interface Current Link Speed: x16
Should be visible.

If its x8 your x4nvme is cutting it in half.

Add the Msi_utility_v3 and having your GPU not set to high or undefined can make your NVME higher in the IRQ priority creating load stutters.
Last edited by JudgeTy; Mar 22 @ 3:42pm
Nyx Mar 22 @ 4:10pm 
My link speed is fine, I also aren't sharing lanes I admittedly haven't used msi_tool for some time but I also find it rather overkill that should be required.

But I can't decide if that's a windows or game issue.

I'll check tomorrow if that does make a difference, but I just set It up on my Linux distribution and runs perfectly fine there out of the box.
JudgeTy Mar 22 @ 4:39pm 
Originally posted by Nyx:
My link speed is fine, I also aren't sharing lanes I admittedly haven't used msi_tool for some time but I also find it rather overkill that should be required.

But I can't decide if that's a windows or game issue.

I'll check tomorrow if that does make a difference, but I just set It up on my Linux distribution and runs perfectly fine there out of the box.

Just checking because older motherboards 2021-2023 with gen 4 capabilities usually crippled one of your pci express lanes to x8 if you want to use more m2 slots (same bus as the gpu)

so your gpu would be x8, nvme x4, then with windows 11 msi nvme x4 is high, gpu x8 is undefined

Newer motherboards have a dedicated x4 now just for m2.

Windows 11 does not apply proper msi and almost always has the GPU as undefined/unknown instead of high.
Nyx Mar 22 @ 4:53pm 
Originally posted by JudgeTy:
Originally posted by Nyx:
My link speed is fine, I also aren't sharing lanes I admittedly haven't used msi_tool for some time but I also find it rather overkill that should be required.

But I can't decide if that's a windows or game issue.

I'll check tomorrow if that does make a difference, but I just set It up on my Linux distribution and runs perfectly fine there out of the box.

Just checking because older motherboards 2021-2023 with gen 4 capabilities usually crippled one of your pci express lanes to x8 if you want to use more m2 slots (same bus as the gpu)

so your gpu would be x8, nvme x4, then with windows 11 msi nvme x4 is high, gpu x8 is undefined

Newer motherboards have a dedicated x4 now just for m2.

Windows 11 does not apply proper msi and almost always has the GPU as undefined/unknown instead of high.

Oh yeah boards is one of the things I don't skimp on, it's what affects all your other components, motherboard+PSU are the two items I prioritise, rest can always get upgraded or tweaked down the line
And my board got dedicated slots/lanes for m2 nvme.

And I am aware a lot of issues is related to win11, however logically I also don't think that atelier yumia should be more strict to run on your system than dynasty warriors origins with all bells and whistles including ultra wide and extras.

Also in my testing yumia on windows was effectively stuttering regardless of settings ingame.

But I can give it a shot tomorrow but I do however suspect it's treating symptoms rather than the root cause.

But then again for the root cause it's not really possible to do much else than wait, it's running quite nicely on Linux for me so I'm not too much in a rush, but I can understand people who are either on Nvidia / etc might not want to do that.
Last edited by Nyx; Mar 22 @ 4:54pm
JudgeTy Mar 22 @ 5:21pm 
I mean the game runs perfectly fine on my system... and that's with me having an older i5 cpu.

I've never had any stutter or issues in any major game that's launched.

Monster hunter wilds i get 70 fps native 4k high setting.

This game is 120-200 at 4k.
Last edited by JudgeTy; Mar 22 @ 5:22pm
Pictar Mar 22 @ 5:59pm 
I mean mine ran fine too until I reached the second region, now I just can't
4K Max on I5 13600K + 4080 = No stutter, no hitch! Totaly smoth exp.
I think issues are a mix of some things poorly optimized and ppl who have no clue how to properly config their game
Last edited by eternalyouth74; Mar 22 @ 6:45pm
Nyx Mar 23 @ 5:09am 
Originally posted by JudgeTy:
I mean the game runs perfectly fine on my system... and that's with me having an older i5 cpu.

I've never had any stutter or issues in any major game that's launched.

Monster hunter wilds i get 70 fps native 4k high setting.

This game is 120-200 at 4k.

MSI util v3, did impact the game slightly it reduced the stutters and made them smaller, but unfortunately still there, but I would argue it's "playable?"

I would say it depends on how picky you are as the stutters are now infrequent and resolves pretty fast, most people probably wouldn't notice

so it's a viable recommendation for people who wants to play.

That said I'll personally just play it on Linux / Nobara as the vulkan translation layer seems to do the job, I also notice I have almost 30- 40 fps more baseline fps on linux with the same settings compared to win11 :)
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Date Posted: Mar 22 @ 3:39am
Posts: 31