Atelier Yumia: The Alchemist of Memories & the Envisioned Land

Atelier Yumia: The Alchemist of Memories & the Envisioned Land

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Ultimate Edition Over Priced
The only thing disappointing is that the ultimate edition is such a rip off. The skin itself is good. But seriously, +$35USD and all you get is that 1 skin? Hopefully they make that skin buyable separately at a reasonable price later.
Last edited by Suziiki; Mar 21 @ 4:14pm
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Showing 1-15 of 16 comments
Nyx Mar 21 @ 4:29pm 
Uhm the ultimate edition is just deluxe edition with a 5 bucks discount for the season pass and a skin I'm not exactly sure where you got your math ?
Last edited by Nyx; Mar 21 @ 4:29pm
I agree it's overpriced BUT dont forget that only the ultimate edition will have the 2 bonus map that gonna come in october, which the others dont, basicaly like Nyx said you are paying the season pass that gonna give you access to futur maps.

But still indeed 120 euros for an ultimate is wild ! even too I bought it xD
Even the base game is far too expensive for a mediocre game.
It's the same with their Fairy tail 2 release, probably the biggest scam ever released by KT.
For the quality they deliver I'd say $50 for base, 60 for deluxe, 70 for ultimate.
Everything beyond is just wasted money.

Gust was quite good many years ago but in the last 5-7 years just bad releases by them.
They'll be never as bad as all western developers but they were better. (I'm not sure if the original team still exists but at least the PL is still the same)
Tasty Mar 21 @ 4:54pm 
Originally posted by Danテディ:
Even the base game is far too expensive for a mediocre game.
It's the same with their Fairy tail 2 release, probably the biggest scam ever released by KT.
For the quality they deliver I'd say $50 for base, 60 for deluxe, 70 for ultimate.
Everything beyond is just wasted money.

Gust was quite good many years ago but in the last 5-7 years just bad releases by them.
They'll be never as bad as all western developers but they were better. (I'm not sure if the original team still exists but at least the PL is still the same)
May be me coping but i believe this is a koeitecmo/inverstors fault, they are prob responding to their interests and delivering products based in the sponsors politics
Originally posted by Tasty:
Originally posted by Danテディ:
Even the base game is far too expensive for a mediocre game.
It's the same with their Fairy tail 2 release, probably the biggest scam ever released by KT.
For the quality they deliver I'd say $50 for base, 60 for deluxe, 70 for ultimate.
Everything beyond is just wasted money.

Gust was quite good many years ago but in the last 5-7 years just bad releases by them.
They'll be never as bad as all western developers but they were better. (I'm not sure if the original team still exists but at least the PL is still the same)
May be me coping but i believe this is a koeitecmo/inverstors fault, they are prob responding to their interests and delivering products based in the sponsors politics

I think so too. + the most managers and investors don't seem to know how math works.
What is better: A high price which is refused by the majority and you make like 500 sales.
Or a normal price but 50000 sales.

I simply think they should go back to school and learn math properly.

But the price is not what bothers me about the game, its more a quality problem of the product itself.

I'm still not ok with the price for such a small game without anything special but if they deliver something absolutely amazing I'd probably ignore the the price even but this isn't the case unfortunately.
Tasty Mar 21 @ 5:07pm 
Originally posted by Danテディ:
Originally posted by Tasty:
May be me coping but i believe this is a koeitecmo/inverstors fault, they are prob responding to their interests and delivering products based in the sponsors politics

I think so too. + the most managers and investors don't seem to know how math works.
What is better: A high price which is refused by the majority and you make like 500 sales.
Or a normal price but 50000 sales.

I simply think they should go back to school and learn math properly.

But the price is not what bothers me about the game, its more a quality problem of the product itself.

I'm still not ok with the price for such a small game without anything special but if they deliver something absolutely amazing I'd probably ignore the the price even but this isn't the case unfortunately.
Ive always been like this and have many jあp and american limited editions of their games and was never bothered by the price because of their quality, even flawed experiences like bluereflection has a lot of heart and something special about it so i was very happy with it, but this feels like them taking their fans for granted and working in a product rather than somthing with care
Last edited by Tasty; Mar 21 @ 5:11pm
Suziiki Mar 21 @ 6:26pm 
Sorry I read the whole thing wrong. Didn't see that season pass wasn't on the deluxe version. So the season pass + skin is the difference. Does make it feel a bit better, but still a big rip off in price. As the others said, 70USD max for ultimate seems about right. Are they delusional that they are some top notch AAA game?

Game itself seemed interesting, just not enough to justify the price tag. I'll have to wait for discount and see if I want to buy or not.
I agree that the high end editions of these games are overpriced.

That said, you just have to ignore. This isn't news to the devs.
Ya'll miss the point of ultimate and deluxe editions: Some people pay more so the majority can play at 70$. Because it is really expensive to make larger games they could no longer be offered at 60$ and even 70$ doesn't quite cover it.

Does that mean you gotta buy a better edition for the sake of the company making a game? No, because it is their responsibility to make and market good titles that make them enough profit. It just means Ultimate Edition is one tool of many.

Originally posted by Danテディ:
most managers and investors don't seem to know how math works.
What is better: A high price which is refused by the majority and you make like 500 sales.
Or a normal price but 50000 sales.

I simply think they should go back to school and learn math properly.
With all due respect, but I believe the maths behind sales are being done by people with far more background knowledge and a higher competence level than yourself, who have been studying the numbers for years if not decades. And this method must be worth it or otherwise not everyone would be doing it.
HellYeah Mar 22 @ 1:39am 
Will people actually revisit the game in October, when the 2 maps come out? I would assume people would have finished and moved on to other games by then. I think I did I once buy the season pass for one of the Ryza games where you could get additional maps, and when they came, they were absolutely not worth it. Small, nothing worth seeing and nothing worth to do. A total ripoff.
Originally posted by HellYeah:
Will people actually revisit the game in October, when the 2 maps come out? I would assume people would have finished and moved on to other games by then.
That's one of the key issues I have with the current gaming landscape... games come in bits and pieces. Same problem with Early Access games that drip feed you content. Most attention is right at the beginning and the majority of players will be busy playing something else by the time the content updates roll out.

I'm not quite sure what the logic behind these DLC backholdings is compared with EA though. Probably so the game gets pushed back up in lists from returning players and new people become aware of it, and make a then discounted purchase in hopes to also sell them the full price DLC.

Another issue for me personally is after half a year or a year I usually don't remember how a game worked or what I had been doing in my current save - so I'd have to start over again. For some games this is cool, but for others just annoying. Depends on the game and size of the DLC I suppose.
Last edited by ingosupercute; Mar 23 @ 4:45am
acewing Mar 23 @ 4:49am 
The only real answer is to not buy the ultimate edition. From my experience, that sort of thing is never worth the money (Unless you're rich and can throw away money. But someone like that won't bother making a thread like this)
Originally posted by Danテディ:
Originally posted by Tasty:
May be me coping but i believe this is a koeitecmo/inverstors fault, they are prob responding to their interests and delivering products based in the sponsors politics

I think so too. + the most managers and investors don't seem to know how math works.
What is better: A high price which is refused by the majority and you make like 500 sales.
Or a normal price but 50000 sales.

I simply think they should go back to school and learn math properly.
This is actually the best selling Atelier game on Steam so far, ironically enough, it peaked at 13k players, which is much more than any Ryza game. So this pricing strategy was the right call after all.
Tasty Mar 23 @ 9:55am 
Originally posted by toughnails:
Originally posted by Danテディ:

I think so too. + the most managers and investors don't seem to know how math works.
What is better: A high price which is refused by the majority and you make like 500 sales.
Or a normal price but 50000 sales.

I simply think they should go back to school and learn math properly.
This is actually the best selling Atelier game on Steam so far, ironically enough, it peaked at 13k players, which is much more than any Ryza game. So this pricing strategy was the right call after all.
Its not really sustainable, most new players dont stick and with the shallowness of the product this is doubly so。
Console version are more expensive then the steam version.Not sure I can afford it or wait for the price drop and not sure are being added yet to video games of 25%.
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Date Posted: Mar 21 @ 4:13pm
Posts: 16