Atelier Yumia: The Alchemist of Memories & the Envisioned Land

Atelier Yumia: The Alchemist of Memories & the Envisioned Land

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Length of the game.
Correct me if I'm wrong, but aren't Atelier games typically around 20 hour affairs? Maybe that's something I heard in the past but it largely stuck with me and I never bought into the series because of it.

I did end up buying Ryza 1 at some point, put in around 9 hours and got distracted. Although I've re-downloaded the game a few times I haven't managed to get back into it since.

Is Yumia a much longer experience than the Atelier games of the past? I'm interested in the game, but if I'm only going to get 20 - 30 hours out of it there is no way I'll be spending $70.

The length of a game plays a rather large part in my enjoyment of it. I typically feel regret if I play a game that is less than 30 hours long, and even then 30 hours is a very short game in my opinion. I don't mean that the actual story of a game has to be egregiously long, rather that the gameplay on offer has enough meat to last.
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Showing 1-15 of 19 comments
Neoyoshi Mar 21 @ 2:03pm 
Welcome to the world of Japanese game companies overcharging for small game experiences. I went to some length in a different thread topic about this, but it's a very old problem, and Tecmo is just one of the many Japanese game companies who do this.
Arland games & Ayesha could be completed in 20-25 hours. They've steadily gotten longer since then (partly because they scrapped the time management system).

I've gotten 65-80 hours out of Ryza 1 onward, but your mileage may vary.
Last edited by Calm Hostage; Mar 21 @ 2:15pm
Mael Mar 21 @ 2:31pm 
I have yet to play the Ryzas, but it took me 102 hours to finished Sophie 2 and I was VERY satisfied with the experience at the end
It dephends a little on how much you sink into synthesis and side content.

Famitsu mentioned the game being around 50-80 hours.
Originally posted by Neoyoshi:
Welcome to the world of Japanese game companies overcharging for small game experiences. I went to some length in a different thread topic about this, but it's a very old problem, and Tecmo is just one of the many Japanese game companies who do this.
Lemme guess you didn't buy the game because too broke but then come here to spread nonsense.

This game is bloated AF. The open world is like 2 nations of Genshin I'm 4 hours in and barely finished the first area. From my estimate the main story is at least 25hrs and to 100% the open world it's gonna take way north of 50hrs
Check my profile to see how long it takes to *finish* atelier games all of them were 35hr+ and I can guarantee you this game is way longer than all the previous instalments because of the open world design.
Last edited by MimisukeLove🌟; Mar 22 @ 12:49am
Originally posted by MimisukeLove🏳️‍🌈:
Originally posted by Neoyoshi:
Welcome to the world of Japanese game companies overcharging for small game experiences. I went to some length in a different thread topic about this, but it's a very old problem, and Tecmo is just one of the many Japanese game companies who do this.
Lemme guess you didn't buy the game because too broke but then come here to spread nonsense.

What a dishonest take.
Originally posted by MimisukeLove🏳️‍🌈:
Check my profile to see how long it takes to 100% atelier games all of them were 35hr+ and I can guarantee you this game is way longer than all the previous instalments because of the open world design.

You wanna talk about doing 100% while using achievement unlocker, or you think people wouldn't notice the hardest achievements having the same timestamp?
Originally posted by Neoyoshi:
Welcome to the world of Japanese game companies overcharging for small game experiences. I went to some length in a different thread topic about this, but it's a very old problem, and Tecmo is just one of the many Japanese game companies who do this.

Just a few are like that. Play any Kiseki game which has at least 60 hours if you run fast. For a full achievement hunt + all additional contents round about 200-300 hours if you go hard.
Originally posted by Eirantiun-6:
Originally posted by MimisukeLove🏳️‍🌈:
Check my profile to see how long it takes to 100% atelier games all of them were 35hr+ and I can guarantee you this game is way longer than all the previous instalments because of the open world design.

You wanna talk about doing 100% while using achievement unlocker, or you think people wouldn't notice the hardest achievements having the same timestamp?

The stats are easy enough to find if you don't believe it.

Ryza 3:

Main Story Average: 34h 20m

Main + Extras Average: 63h 31m

Completionist Average: 86h 2m

103 polled

https://howlongtobeat.com/game/113571
Last edited by Calm Hostage; Mar 21 @ 5:28pm
Originally posted by Calm Hostage:
Originally posted by Eirantiun-6:

You wanna talk about doing 100% while using achievement unlocker, or you think people wouldn't notice the hardest achievements having the same timestamp?

The stats are easy enough to find if you don't believe it.

Ryza 3:

Main Story Average: 34h 20m

Main + Extras: 63h 31m

Completionist: 86h 2m

103 polled

https://howlongtobeat.com/game/113571

I believe on that, I just pointed out his hypocrisy.
I spent more than 25 hours crafting in Sophie 2, no regrets. And I may do it again. Cause it's fun.
Pictar Mar 21 @ 6:09pm 
I guess most of the time here will be put into exploration if you want the 100% instead of crafting and such
Cryemore Mar 21 @ 6:20pm 
Ok, thanks guys. I've got Ryza installed again, figured I would see if the series is for me before dropping $70 on the new game.

Just to set a few assumptions aside, I don't care about achievements. I just want to be able to enjoy myself for a significant amount of time with the games I buy. Any achievements I unlock during this time occur naturally. I don't want or need arbitrary goals set by someone else to keep me playing.

I'm also not saying that shorter games can't be fun. They certainly can be, but the amount of time I spend playing a game vs the price of a game is a definite factor in my own personal satisfaction in the experience. If I spend $70 on a game that keeps me engaged for 200 hours, that is a much better value and overall experience than a $40 game that gives me 40 hours of entertainment.
Last edited by Cryemore; Mar 21 @ 6:49pm
Originally posted by Cryemore:
Correct me if I'm wrong, but aren't Atelier games typically around 20 hour affairs?
Gotta correct you there. Lydie & Suelle was around 60 hours to the final boss for me. Shallie took about 40 hours to complete the story. Firis was I believe around 30 hours to reach the end of the time pressure (taking the exam to become licensed alchemist) and then you could still be doing lots of exploration and story bits afterwards.

But it always depends on what people do with it. I'm sure you can rush it faster, tho I dunno how to beat the final bosses if not having grinded enough levels. Likewise one can spend a lot more time just leveling alchemy, making items and getting the ingredients for it.

Since Yumia levels the characters faster and alchemy is done completely different, it might be over much sooner though. Can't really say - just a guess.
Last edited by ingosupercute; Mar 21 @ 7:14pm
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Date Posted: Mar 21 @ 1:59pm
Posts: 19