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Secondly it's ♥♥♥♥♥♥♥ atelier. You don't play these games for cod graphics
You guy's are so hung up on graphics. But a game is more than graphics alone. If we take graphics as a core then Dragon Age The Veilguard must be a top notch game, right? The same goes for Avowed and Forspoken. That must all be fantastic top games, because of graphics...
Atelier has never been AAA.
As for pricing, while to some extent it is possible to sell a more cheaply made game for a lower price point, that's not a universal rule, you have to consider economy of scale, which isn't unique to the gaming industry. Take books for example, books which are more niche will often cost more on average than books with mass market appeal, and if they didn't, would in some cases not be viable to publish at all.
Brother, I agree with you. But It's not about the graphics, its about the quality of the presentation. And this is ♥♥♥♥ looking. It's like the devs don't know how to work or they are too lazy to learn. Compare this to Zelda ToTK or Xenoblade 3. Those games were absurdly restricted by hardware and they look better than this.
How does this game, releasing on pc/ps5 has this level of polish? Why do you think this is acceptable for this asking price?
If you put AAA price on your game, you're competing with AAA. You're AAA.
KOEI isnt an indie company mate. And Atelier isnt as niche as you'd like to believe. If I'm paying this price, I want quality, which doesnt mean Call of Duty graphics, it means a well done game.
Couldn't have said it better myself
Koei-Tecmo is the publisher, Gust is the developer, and they've never excelled in graphical prowess. Expecting AAA quality visuals from them is just absurd based on their entire history. Go look at what they were releasing on the PSX and PS2, easily a full generation behind at the time, and those weren't budget-priced either. The gap is comparatively much smaller now than it was then.
Then why are they charging a price much higher than the quality their skill level can give us?
The base price is actually cheaper than another recent Koei-Tecmo published game, Dynasty Warriors Origins.
Beyond that, unless you are just a complete tourist I can't understand why you would expect high graphical fidelity, or a budget price from an Atelier game, as neither of those things have ever been the norm since the series started in the late 90s.
Brother it's like you're picking apart what I say and just answering what you think will "win" the argument. First off, you can and you should expect AAA quality visuals from them ....I mean...maybe not because that's not a high praise nowadays. Huh, you know what, Atelier Yumia has AAA quality visuals, yeah!
I bought FF Rebirth, bought Monster Hunter Wilds, and I had the same frustrations, it's all low effort garbage. I refuse to pay those prices for the kind of service I'm receiving. And I think you should too.
Why is it that F2P chinese/korean mobile games come out on PC looking and performing better than AAA, 70 dollar products of the same style we're getting nowadays?
Again, I ask you: Compare this to Wuthering Waves, to ZZZ, to Zelda ToTK, Xenoblade 3...this is not an acceptable product, and I'm not hating on Atelier here. But if you continue to support this kind of quality, they will just continue to pump it out.
What you're saying here is that you'll continue to eat slop because you're used to it? They can't improve their product because...? I guess it's totally okay to ask ludicrous prices for subpar quality if it's something you've done all along then LMAO.