Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
It is perfectly fair to allow a stalemate. In fact, if you cannot avoid a stalemate, you need more practice....
The rook on c3, queen and light squared bishop are taking away the eight squares around the king. The knight on c8 isn’t doing anything. The queen has the e7 and d6 squares already covered. All you have to do is find a square where the knight attacks the king, and Nb6 checkmate should jump out at you! Game Won!
With the last move being the dark-squared bishop to g5, this did not further the goal of attacking the king nor taking away any more squares, either. You had the win right in your grasp, but you made a move that didn’t do anything toward the goal of checkmating the king.
You indeed were robbed, but you were the robber, too. You robbed yourself!
The goal isn’t to capture all the opponents pieces, and the more pieces you capture, the closer to stalemate you are getting. With the material advantage you had, you should go for checkmate sooner.
Please note that there is NO SUCH RULE of "perpetual check"--It is only repetition of position.
A lot of longtime chess players are ignorant of this, so I thought I'd mention it. Another confusion about that rule is that it has NOTHING to do with check. And another confusion about that rule is that it has nothing to do with "moves"--It has to do with the position on the board (which includes which player has the move.) And one more thing about that rule: Move sequence has nothing to do with it, so if you have a position, some moves, that position again, some moves, and then that position again, you can claim a draw. Since I'm rambling on, like the 50-move draw rule (another rule that has changed over the years), the same way that a pawn move or capture "resets" the count, so too will it "reset" any positions you're keeping track of for the repetition rule. Why? Simply because if a pawn is moved, or a piece is captured, it is impossible to see a previous position again at that point.
Blah