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There was probably a perfectly good pack of wild, man eating dogs you could have used instead. Skill issue, tbh.
I also understand why the obvious mythic Middle Eastern/Arabic setting might put some off with the belief that the game is vilifying those cultures & their history. The devs could absolutely have gone further into mythologizing its setting to attempt completely separating it from any IRL ethnic groups or cultures. Though personally, as a fan of 1001 Nights which the devs cite as a major inspiration, that text & those stories aren't free from several of the same elements that the game includes. The framing story that forms the entire foundation of the collection of tales revolves around a woman trying to avoid being the next disposable wife in line for execution at the cruel whim of the king (the word “sultan” being explicitly used in some translations) she is coercively indulged to marry for the sake of ending the wanton bloodshed & slaughter of her peers/community. Similarly in the game and very much like 1001’s Scheherazade, the player character is someone considered lower born than a royal who puts themselves in the path between an inhumane royal & his innocent subjects for the sake of trying to stymie or outright end a tragic fate for the populous. Death, murder, adultery, sex, abuse, crime are elements that play a role at different measures & contexts not only within the game but 1001 Nights itself.
These edge-lords in this thread have no problem doing vile ♥♥♥♥ to others—because "it's just a game."
But the moment it hits them, they ♥♥♥♥♥♥♥ lose their ♥♥♥♥.
So, yeah, this game is not for me, but it is more nuanced than I have thought.