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I dont know how people can make her ground pound unescapeable. When I do it most of the time they push me out of it.
Sorry but this is completely wrong.
Milas ground punches are an escapable throw combo. You can escape from it by either pressing hold or throw everytime the "combo throw" writing appears on the screen. Your timing has to be correct on this, though your opponent can still prevent you from escaping by doing his throw input correctly too. That means the player that does the input in the corresponding frame window first will win. However, in case you both are hitting the throw button at the exact same time, the attacker (the Mila player) will be preferred.
So if a player knows the timing for his throw combos very well, it can be pretty hard to escape, making them look inescapable.
See here for more detailed information, ft. Matt Ponton:
https://www.youtube.com/watch?v=QNwPw41hyyk
I recommend watching the complete tutorial btw.
That's true, trying to escape such stuff in a laggy environment (online, frame rate drops) is more a gamble as a question of knowledge or reaction. Yet another point why online match results shouldn't be taken that seriously.
That guy in the video seems smart (though a bit monotone). We should all listen to him.
Hahahahaha, I think you do sound much differently now. Mr. Wah.
During an escapable combo throw, if both players do a followup input on the same frame, the throw breaks.
Tested frame by frame on DOA5LR PC.
I've also never seen any paragraph about changes on this in official patchnotes, though it could be possible that it has never been like this or they changed it without letting someone know. So yes, it might be wrong or outdated indeed. I do not have any evidence.
In training if you set the opponent's throw escape to fastest, you still can finish your combo throws if done correctly, which means the attacker will win when both player input at the same time.
Maybe "fastest" isn't necessarily as fast as possible, but just really fast. Hell, I dunno. I do know I suck at getting out of her lock, but also playing online makes it difficult either way.