Enter the Gungeon

Enter the Gungeon

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Co-op "Controller Aim Look" Camera
In co-op mode, the camera is locked to players and not affected by where the players are aiming. This makes it very easy to get blindsided by projectiles in any medium or larger rooms. I could see this being a big problem on the later floors of the game.

I would love to see some kind of setting to enable "controller aim look" for co-op mode, I really don't feel like playing it in its current state as I feel deaths can be very unfair, especially heavy bullet hell moments.

Really enjoying the game though, keep up the good work!
Last edited by Demon Blood; Apr 7, 2016 @ 9:45pm
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Showing 1-7 of 7 comments
Demon Blood Apr 8, 2016 @ 3:56pm 
bump :P
Seconded -- maybe a screen zoom approach could fix the problem?
Demon Blood Apr 8, 2016 @ 4:10pm 
Wow someone actually posted in here, haha. It's a serious problem IMO and I really can't bring myself to play co-op again :/
Demon Blood Apr 9, 2016 @ 2:24am 
There is already a good camera aiming system for 1 player. KBM moves around a lot (and fast), but controller is much smoother and slower but still allows you to see across rooms. I could see the slower optiion being implemented for 2 players without causing many janky camera movements.

Even with a janky camera, I WANT TO BE ABLE TO SEE ACROSS ROOMS!!!! :/
Omzyma Apr 21, 2016 @ 4:37pm 
Man, no replies to this subject? I would also like to have a better aim system for co op cause often times I get hit by things I didn't know were coming. It'd be fine if it were like Player 1 gets to control the camera (since Player 2 is technically supposed to be supportive) or maybe whatever target the players are shooting at the camera tries it's best to keep that target on screen (possibly with a cooldown on how often the camera can shift targets cause this could also be a very bad thing). Co-op is super fun but with the current camera it's kind of unfair :/
Demon Blood Apr 22, 2016 @ 11:49am 
I know, it kills me that there hasn't been any activity on this. Just need to zoom out camera a bit and shift it a little to include those annoying and sometimes unfair offscreen enemies.
Demon Blood May 4, 2016 @ 4:20pm 
bump
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Date Posted: Apr 7, 2016 @ 9:44pm
Posts: 7