Enter the Gungeon

Enter the Gungeon

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SurfDawg Jul 23, 2018 @ 5:33pm
Boss Intros Wont Play
Before the boss fight, the boss intro cards wont start up and just show a blank screen until it's time to fight. Anyway to fix this?
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Showing 1-5 of 5 comments
Rubel  [developer] Jul 23, 2018 @ 6:38pm 
Are you on OSX? We're looking into this problem and trying to find a solution; it may help if you could send us a log file (more info here).
SurfDawg Jul 23, 2018 @ 8:11pm 
Yes, I do play on Mac... It seems when the default resolution is in place the boss intros dont work (It puts the default as 1280x750 in the game). But when I change it once to my correct size/resolution (1280x800) the boss intros work fine. Even though the resolution and screen size on both settings are retty much the same
RooKs Dec 27, 2018 @ 1:43pm 
So I was going to post this into the Bug Reporting thread, but looks like that's been locked. I'm having this seem problem playing on Mac OS. I tried playing around with the screen resolution like @SurfDawg mentioned, and I couldn't get the screens to load. I tried the following:

  • 1920 x 1200 - Fast Scaling
  • 3840 x 2400 - Fast Scaling
  • 2048 x 1280 - Force Pixel Perfect

The 3840 x 2400 resolution is what is what gets set when I go with recommended settings (although it's a bit much for the MacBook Pro). Anyway, tailed the Player.log file right before entering a boss chamber, and I saw a bunch of logs about null clips and unable to find clip. Example below. I tried posting the whole output, but kept getting errors so I'm guessing my post was just too long.

Unable to find clip '' in library (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Calling clip.Play() with a null clip
Last edited by RooKs; Dec 27, 2018 @ 1:44pm
WasabiSlide Nov 10, 2022 @ 9:00pm 
Following. I get this issue on the Steam Deck
COLONEL SWEETO Jul 19, 2023 @ 7:01pm 
Same issue on Steam deck.
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