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It's a huge downside to the item, so you're generally better off just using your keys up first, and then only using the lockpick if you're completely out (unless you're saving up your keys or something).
Someone said "50%"... but did you know what 50% in a videogame means? 5%!
I swear, even if there is a 90% chance for something in a game, I miss it to 50%.
Hell, even in "Mercenary Kings", if I have an accuracy from 100%, there is still a chance that my bullet does half damage.
What I learned about it?
Hate every system, where the game just pull the RNG-Plug to screw you over, especialy in roguelikes with random potions or the 50/50-Coin (50% awesome loot, 50% the player dies).
But yeah... still an awesome game. :P
The lockpick is just something that has simply no use for me and I would never use it again, except if there is absolutely no key on the floor and I also have none, but anyway, I rarely use this char.
Lockpick is actually a very good item, it gives you a chance to open the chest you would have skipped/destroyed otherwise. One thing to keep in mind is never-ever use it until the very end of the chamber.
No need to answer the full thing, nice to see that this forum turn rather quickly into a "Dark Souls" or "Hotline Miami 2" forum.
Edit: Also nice to see, you missed that part: "... I would never use it again, except if there is absolutely no key on the floor and I also have none..."