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Why it'd make getting the 5th floor's boss round actually DOABLE without an insanely good setup, an army of blanks/invulnerability items, or praying he doesn't spam tracking breath or daggers, or homing skulls cornering you during another attack.
It would also benefit a certain secret...
Wouldn't count on it though, the developers seem sadistic and hell-bent on making the game a living hell to get fancy anything done in. You won't find the lucky god item setups in here like there are in Isaac, no fun allowed in this one. Either you're MLG pro or you're not getting anything.
It's fair and simple as it is right now: don't get hit = achieve mastery
"It's not fair because others can do something I can't" is a very libtard way of thinking, pls no
The Dragun is easily doable and there are people who cannot even imagine NOT beating the dragun with ANY setup
git gud
and yet.. you are allowed to take damage on that floor. Odd.
I thought this was how they worked at first, because the very first master round I got was by doing an entire floor and boss without getting hit.
This ruined my motivation on several boss fights when I thought I already had failed the requirement.
Like, a pilot who picks up a mega douser in one run is going to have a statistically smaller chance to flawless the first floor boss than a pilot who gets the comm4nd0 in another run on the first floor. The armor RNG is like, the least influential factor in this theoretical scenario.
And besides, you can just buy armor. It's not exactly rare.
Lead God is starting to get exhausting anyways. I've kinda stopped caring now, it makes me want to quit OP runs because I feel I'm wasting my time.
I strongly recommend you do Boss Rush with the Hunter; she guarantees the first 2 chamber rounds by crossbow alone. Also nobody can hate pupper!
Don't you have to unlock boss rush somehow?
There are also items that increase movement speed, dodge power, etc. that are gonna make flawlessing the boss easier; but if you still get hit with them, you've still made a mistake. That's the concept of a flawless
Drops make it harder to maker a mistake, they don't allow you to make mistakes in the first place, which is what you're suggesting; the rest of your post doesn't help your case either