Enter the Gungeon

Enter the Gungeon

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Oblivion May 6, 2016 @ 3:47pm
Dodge to mouse cursor option. Please!
This is my only complaint about the game. Having to push the movement keys in the direction you want to dodge makes combat feel clunky to me. Please add this as an option! The lack of this option is the only thing stopping me from recommending this game to everyone I know.
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Showing 1-15 of 17 comments
TheGamer6866 May 6, 2016 @ 4:55pm 
But your mouse cursor is where the enemy is. It's much faster to just press the movement keys and right click than to physically move your mouse to the spot you want to dodge roll and right click.
Sikboy1029 May 6, 2016 @ 5:16pm 
Originally posted by TheGamer6866:
But your mouse cursor is where the enemy is. It's much faster to just press the movement keys and right click than to physically move your mouse to the spot you want to dodge roll and right click.
This is subjective, I agree with Oblivion as I posted a thread about this myself.
TheGamer6866 May 6, 2016 @ 5:18pm 
If this is subjective, then tell me why I'm wrong and you're right, because I don't see it.
Last edited by TheGamer6866; May 6, 2016 @ 5:32pm
Ackman♥です May 6, 2016 @ 5:25pm 
Originally posted by TheGamer6866:
If this is subjective, then tell me why i'm wrong and you're right, because I don't see it.
Do you know what subjective means? It means none of you are right.

Personally I find myself missing this feature, too. While fighting it's not really needed but when going through trap rooms or dodging hard bosses I miss having 360º of freedom instead of 8 different angles. Specially in the sewers/dragun.
Seamus May 6, 2016 @ 5:37pm 
Originally posted by TheGamer6866:
If this is subjective, then tell me why I'm wrong and you're right, because I don't see it.
Subjective =/= Objective.
TheGamer6866 May 6, 2016 @ 6:25pm 
FINE FINE, if you're going to be so nit picky about it, then tell me your OPINION on why your idea is better. You knew what I was saying.
Xvalli May 6, 2016 @ 6:44pm 
So salty
Oberic May 6, 2016 @ 8:02pm 
It'd be a good option to add to the game, but I wouldn't use it.
Xvalli May 6, 2016 @ 8:35pm 
Same
Originally posted by Oberic:
It'd be a good option to add to the game, but I wouldn't use it.
Oblivion May 7, 2016 @ 12:16am 
Originally posted by TheGamer6866:
FINE FINE, if you're going to be so nit picky about it, then tell me your OPINION on why your idea is better. You knew what I was saying.

It's probably not objectively better, its preference. I much prefer being able to dodge to cursor, as it feels more responsive and precise to me. Other games in this and similar genres allow dodge to cursor.

Also, assuming it doesn't take the developers much time to implement, it would be only a good thing for the game. No one is going to force you to use it.
TheGamer6866 May 7, 2016 @ 1:05am 
I don't care if someone gave me 1 reason or 10, I just want to see why people want this so badly in the forms. These are opinions that are to be discussed about. No one is wrong.

So it's the ability to dodge roll 360 degrees that makes it so appealing? That would be nice if I didn't have to give up the extra shooting and the 1/2 - 1 1/2 seconds it would take to move my cursor to where I wanted to dodge. Thanks, but I'll stick to what I know.
w00se May 7, 2016 @ 1:30am 
People like the idea of 360 degree dodge rolling despite not even remotely needing it. I saw somebody mention the dragon fight specifically where the bubbles of free space are all either at a 90 or 45 degree angel from eachother. I can understand the idea of not including a feature that will actively make you worse at the game and work to a players detrament. It is just how twin stick shooters work, movement is relegated to a different set of controlls than your aiming is and trying to attach movement to your aiming is going to very quickly spell your end.

I completely understand that having it as an option comes at no detrament to myself but people would actively be making the game harder on themselves by choosing that setting and I don't exactly understand why you would want that as opposed to just learning how to play a twinstick shooter. It is more that one thing to think about at once which can be challenging for some, but the bullet patterns in this game are more than forgiving for an 8 directional dodge roll.
Xvalli May 7, 2016 @ 1:36am 
i agree with this completly and theres no point hating an option that u dont need to use at all and it benifits other peoples gameplay so there shouldnt be any h8 on this.
Originally posted by Oblivion:
Originally posted by TheGamer6866:
FINE FINE, if you're going to be so nit picky about it, then tell me your OPINION on why your idea is better. You knew what I was saying.

It's probably not objectively better, its preference. I much prefer being able to dodge to cursor, as it feels more responsive and precise to me. Other games in this and similar genres allow dodge to cursor.

Also, assuming it doesn't take the developers much time to implement, it would be only a good thing for the game. No one is going to force you to use it.
Sikboy1029 May 7, 2016 @ 11:55am 
Originally posted by TheGamer6866:
I don't care if someone gave me 1 reason or 10, I just want to see why people want this so badly in the forms. These are opinions that are to be discussed about. No one is wrong.

So it's the ability to dodge roll 360 degrees that makes it so appealing? That would be nice if I didn't have to give up the extra shooting and the 1/2 - 1 1/2 seconds it would take to move my cursor to where I wanted to dodge. Thanks, but I'll stick to what I know.

It would be an ADDITIONAL OPTION, is it that hard to grasp? The fact that you're arguing against additional features that would effect you in no way whatsoever because you wouldn't even use them is baffling but the fact that you don't see a problem with that is even worse.The whole " it would take more time" thing, I hate to go all meme but, do you even mouse bro?
Last edited by Sikboy1029; May 7, 2016 @ 11:56am
Oblivion May 7, 2016 @ 3:40pm 
Originally posted by w00se:
People like the idea of 360 degree dodge rolling despite not even remotely needing it. I saw somebody mention the dragon fight specifically where the bubbles of free space are all either at a 90 or 45 degree angel from eachother. I can understand the idea of not including a feature that will actively make you worse at the game and work to a players detrament. It is just how twin stick shooters work, movement is relegated to a different set of controlls than your aiming is and trying to attach movement to your aiming is going to very quickly spell your end.

I completely understand that having it as an option comes at no detrament to myself but people would actively be making the game harder on themselves by choosing that setting and I don't exactly understand why you would want that as opposed to just learning how to play a twinstick shooter. It is more that one thing to think about at once which can be challenging for some, but the bullet patterns in this game are more than forgiving for an 8 directional dodge roll.


If they implement this feature and I find that it makes the game harder for me, I will gladly come back here and eat my words.

I know people who can play FPS with a controller very well, and even though I'm pretty sure I could make a good argument for KB+M being objectively better for that genre, I would never tell them they are wrong for preferring that method, or that they are doing it wrong. Plus if someone wants to make the game harder for themselves isn't that their prerogative?

Also, the "just get good" argument doesn't hold water with me. I vastly prefer the aiming precision of a mouse over the twin sticks of a controller.

The 360 degree thing is only part of it. My issue is it feels clumsy when your moving in one direction to strafe away from enemy fire, and you want to dodge in the opposite or perpendicular direction without stopping your movement. It creates a kind of dissonance in my head that I find hard to deal with. I've been cursor dodging my way through games for years, and it is just what I'm used to.

Last edited by Oblivion; May 7, 2016 @ 3:50pm
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Date Posted: May 6, 2016 @ 3:47pm
Posts: 17