Enter the Gungeon

Enter the Gungeon

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DizzyChimera Nov 21, 2017 @ 12:36pm
What affects how much money/loot I get from enemies/cleared rooms?
See the title. Accuracy? How fast I cleared it? Hidden stats? I can't find it on the wiki.
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Index Nov 21, 2017 @ 1:29pm 
For money the only thing is that enemies don't drop any money if you get hit by them.

The base chance for receiving room reward drops (like keys, hearts, chests, ...) is calculated like this:
(1 + Coolness - Curse)%
For every room you clear the chance rises by about 9% until it caps at 80%. Once you get such a drop, the chance is reset to the base value.

Ammo drops are a special case as they are not only in the room reward pool but also have their own additional drop pool. This is also why you can rarely get two ammo drops or one ammo drop and another item for clearing a single room.
I don't know exact numbers but this drop chance for ammo boxes increases the more curse you have.
curse increases the amount of money you get from killing mobs
MaciejWaciej Nov 21, 2017 @ 10:49pm 
Originally posted by Gungeon Master, Litch:
curse increases the amount of money you get from killing mobs
Not exactly. Curse itself doesn't affect money drop, but it affect jammed enemies spawn rates. Jammed enemies deal more damage, have 3x more health and drop more money.
Originally posted by MaciejWaciej:
Originally posted by Gungeon Master, Litch:
curse increases the amount of money you get from killing mobs
Not exactly. Curse itself doesn't affect money drop, but it affect jammed enemies spawn rates. Jammed enemies deal more damage, have 3x more health and drop more money.
thanks for correcting me fine sir/madam
fushigi friend Nov 22, 2017 @ 6:36am 
Originally posted by MaciejWaciej:
Originally posted by Gungeon Master, Litch:
curse increases the amount of money you get from killing mobs
Not exactly. Curse itself doesn't affect money drop, but it affect jammed enemies spawn rates. Jammed enemies deal more damage, have 3x more health and drop more money.

Really? Becaues the wiki say sthat curse directly increases money.



You also get more money for clearing a room without taking damage. Also, enemies that fall down pits will fall down with their money.
Index Nov 22, 2017 @ 6:38am 
Originally posted by A Person 50% XMAS sale:
Originally posted by MaciejWaciej:
Not exactly. Curse itself doesn't affect money drop, but it affect jammed enemies spawn rates. Jammed enemies deal more damage, have 3x more health and drop more money.

Really? Becaues the wiki say sthat curse directly increases money.



You also get more money for clearing a room without taking damage. Also, enemies that fall down pits will fall down with their money.
Money that falls into pits is teleported to your character.
Originally posted by Index154:
Originally posted by A Person 50% XMAS sale:

Really? Becaues the wiki say sthat curse directly increases money.



You also get more money for clearing a room without taking damage. Also, enemies that fall down pits will fall down with their money.
Money that falls into pits is teleported to your character.
that is true
Herr Sten Nov 22, 2017 @ 11:38am 
The thing about enemies that damage you drop money is half right: On the first floor, gun nuts generally drop 10 casings. One time i got damaged, and it dropped less money. Might be coincidence though.
Index Nov 22, 2017 @ 11:41am 
Originally posted by Herr Sten:
The thing about enemies that damage you drop money is half right: On the first floor, gun nuts generally drop 10 casings. One time i got damaged, and it dropped less money. Might be coincidence though.
I'm very unsure about the enemies thing. I've had so many people say that enemies drop no money if you get hit by them. Others say that they just drop less. Maybe it's like a mix between the two. But who cares about the specifics. Just don't get hit lol
Last edited by Index; Nov 22, 2017 @ 11:42am
they drop nothing if you get hit by them, but if you take CONTACT damage they still drop money
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Date Posted: Nov 21, 2017 @ 12:36pm
Posts: 10